Developer
Somequest
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Idle
3.0
Δ +5.5
Filling time between tasks
Survival
-5.0
Δ -5.5
Avoiding failure or staying alive
Story
-4.0
Δ -5.4
Narrative immersion
Violence
-5.0
Δ -4.8
Enjoyment of combat and destruction
Thrill
-3.0
Δ -4.5
Suspense and thrill
Experimenting
-1.0
Δ -3.6
Trying new things (e.g. exploring mechanics, tinkering)
Fellowship
-5.0
Δ -3.1
Feeling part of a community
Intimacy
-5.0
Δ -2.7
Forming close relationships
Cooperation
-5.0
Δ -2.7
Working with others toward a goal (e.g. teamwork)
Leadership
-5.0
Δ -2.6
Leading others
Publishing partners
Studios ranked by number of shared games in the Gameaton catalog.
- Somequest 1 game