Developer
Spike
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Competition
3.0
Δ +5.0
Comparing oneself to others (e.g. ranked mode, leaderboards)
Domination
1.0
Δ +4.7
Exerting control or superiority over others
Status
2.0
Δ +4.6
Recognition or popularity
Expression
4.0
Δ +3.5
Customizing characters or environments
Intimacy
1.0
Δ +3.2
Forming close relationships
Value
0.0
Δ -3.1
Perceived return for time or money
Violence
-3.0
Δ -2.8
Enjoyment of combat and destruction
Survival
-2.0
Δ -2.5
Avoiding failure or staying alive
Cooperation
-4.0
Δ -1.7
Working with others toward a goal (e.g. teamwork)
Creativity
4.0
Δ +1.6
Creating or modifying things (e.g. building, customization)
Publishing partners
Studios ranked by number of shared games in the Gameaton catalog.
- Spike 1 game