Average motivational drivers across 1 game
— ranked by largest gap vs the catalog average (Δ).
Comparing oneself to others (e.g. ranked mode, leaderboards)
Enjoyment of combat and destruction
Recognition or popularity
Working with others toward a goal (e.g. teamwork)
Feeling part of a community
Customizing characters or environments
Forming close relationships
Avoiding failure or staying alive
Creating or modifying things (e.g. building, customization)
Studios ranked by number of shared games in the Gameaton catalog.