Help shape Gameaton: you have a suggestion, found a bug, or just want to share your thoughts ?
Developer
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Leading others
Feeling part of a community
Forming close relationships
Working with others toward a goal (e.g. teamwork)
Mental challenge and problem solving
Narrative immersion
Avoiding failure or staying alive
Recognition or popularity
Discovering new areas or secrets
Enjoyment of combat and destruction