Developer
Subworld
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Violence
5.0
Δ +5.1
Enjoyment of combat and destruction
Cooperation
2.0
Δ +4.4
Working with others toward a goal (e.g. teamwork)
Story
-2.0
Δ -3.5
Narrative immersion
Creativity
5.0
Δ +2.6
Creating or modifying things (e.g. building, customization)
Expression
-2.0
Δ -2.5
Customizing characters or environments
Survival
3.0
Δ +2.5
Avoiding failure or staying alive
Continuation
5.0
Δ +2.4
Desire to keep playing the same game
Experimenting
5.0
Δ +2.4
Trying new things (e.g. exploring mechanics, tinkering)
Fellowship
0.0
Δ +2.0
Feeling part of a community
Growth
5.0
Δ +2.0
Learning or personal development
Publishing partners
Studios ranked by number of shared games in the Gameaton catalog.
- Subworld 1 game