Developer
Team Jivana
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Continuation
-3.0
Δ -5.6
Desire to keep playing the same game
Violence
-5.0
Δ -4.9
Enjoyment of combat and destruction
Survival
-4.0
Δ -4.6
Avoiding failure or staying alive
Expression
-3.0
Δ -3.5
Customizing characters or environments
Fellowship
-5.0
Δ -3.0
Feeling part of a community
Cooperation
-5.0
Δ -2.6
Working with others toward a goal (e.g. teamwork)
Leadership
-5.0
Δ -2.6
Leading others
Status
-5.0
Δ -2.3
Recognition or popularity
Competition
-4.0
Δ -2.0
Comparing oneself to others (e.g. ranked mode, leaderboards)
Intimacy
-4.0
Δ -1.7
Forming close relationships
Publishing partners
Studios ranked by number of shared games in the Gameaton catalog.
- Rubika Supinfogame 1 game