Developer
Team Sneed
2 games in catalog
Motivational profile
Average motivational drivers across 2 games — ranked by largest gap vs the catalog average (Δ).
Violence
3.0
Δ +3.1
Enjoyment of combat and destruction
Story
4.5
Δ +3.0
Narrative immersion
Domination
-1.5
Δ +2.2
Exerting control or superiority over others
Status
-0.5
Δ +2.2
Recognition or popularity
Fellowship
0.0
Δ +2.0
Feeling part of a community
Survival
2.5
Δ +2.0
Avoiding failure or staying alive
Expression
2.0
Δ +1.5
Customizing characters or environments
Continuation
4.0
Δ +1.4
Desire to keep playing the same game
Cooperation
-1.0
Δ +1.4
Working with others toward a goal (e.g. teamwork)
Intimacy
-1.0
Δ +1.3
Forming close relationships
Publishing partners
Studios ranked by number of shared games in the Gameaton catalog.
- Team Sneed 1 game