Developer
The Abe Train
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Fantasy
-5.0
Δ -7.4
Experiencing imaginative fiction
Story
-5.0
Δ -6.5
Narrative immersion
Survival
-5.0
Δ -5.5
Avoiding failure or staying alive
Expression
-5.0
Δ -5.5
Customizing characters or environments
Creativity
-3.0
Δ -5.4
Creating or modifying things (e.g. building, customization)
Violence
-5.0
Δ -4.8
Enjoyment of combat and destruction
Competition
1.0
Δ +3.0
Comparing oneself to others (e.g. ranked mode, leaderboards)
Intimacy
-5.0
Δ -2.8
Forming close relationships
Status
0.0
Δ +2.6
Recognition or popularity
Leadership
-5.0
Δ -2.6
Leading others