Developer
The Interviewed
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Competition
5.0
Δ +7.1
Comparing oneself to others (e.g. ranked mode, leaderboards)
Domination
3.0
Δ +6.7
Exerting control or superiority over others
Fellowship
4.0
Δ +6.0
Feeling part of a community
Status
3.0
Δ +5.7
Recognition or popularity
Story
-3.0
Δ -4.5
Narrative immersion
Intimacy
2.0
Δ +4.3
Forming close relationships
Cooperation
1.0
Δ +3.4
Working with others toward a goal (e.g. teamwork)
Thrill
4.0
Δ +2.5
Suspense and thrill
Expression
3.0
Δ +2.5
Customizing characters or environments
Violence
2.0
Δ +2.1
Enjoyment of combat and destruction
Publishing partners
Studios ranked by number of shared games in the Gameaton catalog.
- The Interviewed 1 game