Developer
Tin Can Studio
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Relaxation
-4.0
Δ -5.6
Relaxation or flow
Competition
3.0
Δ +5.1
Comparing oneself to others (e.g. ranked mode, leaderboards)
Violence
-5.0
Δ -4.9
Enjoyment of combat and destruction
Status
2.0
Δ +4.7
Recognition or popularity
Exploration
-3.0
Δ -4.6
Discovering new areas or secrets
Expression
-4.0
Δ -4.5
Customizing characters or environments
Survival
5.0
Δ +4.5
Avoiding failure or staying alive
Thrill
5.0
Δ +3.5
Suspense and thrill
Intimacy
-5.0
Δ -2.7
Forming close relationships
Leadership
-5.0
Δ -2.5
Leading others