Developer
tissue inu
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Exploration
-4.0
Δ -5.6
Discovering new areas or secrets
Idle
3.0
Δ +5.6
Filling time between tasks
Experimenting
-2.0
Δ -4.7
Trying new things (e.g. exploring mechanics, tinkering)
Continuation
-2.0
Δ -4.6
Desire to keep playing the same game
Expression
-4.0
Δ -4.5
Customizing characters or environments
Story
-3.0
Δ -4.5
Narrative immersion
Creativity
-1.0
Δ -3.5
Creating or modifying things (e.g. building, customization)
Violence
3.0
Δ +3.1
Enjoyment of combat and destruction
Growth
0.0
Δ -3.0
Learning or personal development
Fellowship
-5.0
Δ -3.0
Feeling part of a community