Developer
Tobias Sjögren
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Violence
-4.0
Δ -3.9
Enjoyment of combat and destruction
Survival
-3.0
Δ -3.6
Avoiding failure or staying alive
Expression
4.0
Δ +3.5
Customizing characters or environments
Exploration
5.0
Δ +3.4
Discovering new areas or secrets
Cooperation
1.0
Δ +3.3
Working with others toward a goal (e.g. teamwork)
Creativity
5.0
Δ +2.6
Creating or modifying things (e.g. building, customization)
Thrill
-1.0
Δ -2.5
Suspense and thrill
Story
-1.0
Δ -2.4
Narrative immersion
Experimenting
5.0
Δ +2.4
Trying new things (e.g. exploring mechanics, tinkering)
Fellowship
0.0
Δ +1.9
Feeling part of a community
Publishing partners
Studios ranked by number of shared games in the Gameaton catalog.
- Erik Svedäng AB 1 game