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Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Desire to keep playing the same game
Customizing characters or environments
Perceived return for time or money
Avoiding failure or staying alive
Enjoyment of combat and destruction
Relaxation or flow
Feeling part of a community
Forming close relationships
Working with others toward a goal (e.g. teamwork)
Leading others