Developer
Traviteam Games
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Continuation
-3.0
Δ -5.6
Desire to keep playing the same game
Expression
-5.0
Δ -5.5
Customizing characters or environments
Value
-2.0
Δ -5.1
Perceived return for time or money
Survival
5.0
Δ +4.5
Avoiding failure or staying alive
Violence
4.0
Δ +4.1
Enjoyment of combat and destruction
Relaxation
-2.0
Δ -3.6
Relaxation or flow
Fellowship
-5.0
Δ -3.0
Feeling part of a community
Intimacy
-5.0
Δ -2.7
Forming close relationships
Cooperation
-5.0
Δ -2.6
Working with others toward a goal (e.g. teamwork)
Leadership
-5.0
Δ -2.5
Leading others