Developer
troy_en
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Violence
-5.0
Δ -4.9
Enjoyment of combat and destruction
Relaxation
-2.0
Δ -3.6
Relaxation or flow
Survival
-3.0
Δ -3.5
Avoiding failure or staying alive
Intimacy
1.0
Δ +3.3
Forming close relationships
Competition
-5.0
Δ -2.9
Comparing oneself to others (e.g. ranked mode, leaderboards)
Cooperation
-5.0
Δ -2.6
Working with others toward a goal (e.g. teamwork)
Leadership
-5.0
Δ -2.5
Leading others
Thrill
4.0
Δ +2.5
Suspense and thrill
Strategy
0.0
Δ -2.4
Mental challenge and problem solving
Status
-5.0
Δ -2.3
Recognition or popularity