Developer
Twelve Tiles
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Domination
3.0
Δ +6.7
Exerting control or superiority over others
Competition
4.0
Δ +6.0
Comparing oneself to others (e.g. ranked mode, leaderboards)
Violence
-5.0
Δ -4.9
Enjoyment of combat and destruction
Status
2.0
Δ +4.7
Recognition or popularity
Story
4.0
Δ +2.5
Narrative immersion
Cooperation
-4.0
Δ -1.7
Working with others toward a goal (e.g. teamwork)
Strategy
4.0
Δ +1.6
Mental challenge and problem solving
Leadership
-4.0
Δ -1.6
Leading others
Creativity
4.0
Δ +1.5
Creating or modifying things (e.g. building, customization)
Competence
4.0
Δ +1.2
Feeling effective and skillful (e.g. overcoming challenges, mastering mechanics)
Publishing partners
Studios ranked by number of shared games in the Gameaton catalog.
- Degica Games 1 game