Developer
Viking
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Story
-4.0
Δ -5.5
Narrative immersion
Fantasy
-2.0
Δ -4.4
Experiencing imaginative fiction
Cooperation
2.0
Δ +4.4
Working with others toward a goal (e.g. teamwork)
Fellowship
2.0
Δ +4.0
Feeling part of a community
Violence
-4.0
Δ -3.9
Enjoyment of combat and destruction
Expression
4.0
Δ +3.5
Customizing characters or environments
Competition
1.0
Δ +3.1
Comparing oneself to others (e.g. ranked mode, leaderboards)
Creativity
5.0
Δ +2.6
Creating or modifying things (e.g. building, customization)
Relaxation
4.0
Δ +2.4
Relaxation or flow
Intimacy
-4.0
Δ -1.7
Forming close relationships
Publishing partners
Studios ranked by number of shared games in the Gameaton catalog.
- Viking 1 game