Developer
Weird Kid Games
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Violence
-5.0
Δ -4.9
Enjoyment of combat and destruction
Exploration
-2.0
Δ -3.6
Discovering new areas or secrets
Survival
-3.0
Δ -3.6
Avoiding failure or staying alive
Thrill
-2.0
Δ -3.5
Suspense and thrill
Fellowship
-5.0
Δ -3.1
Feeling part of a community
Intimacy
-5.0
Δ -2.8
Forming close relationships
Cooperation
-5.0
Δ -2.7
Working with others toward a goal (e.g. teamwork)
Leadership
-5.0
Δ -2.6
Leading others
Story
4.0
Δ +2.5
Narrative immersion
Status
-5.0
Δ -2.4
Recognition or popularity