A Raven Monologue similar games & best alternatives

A Raven Monologue

PC (Microsoft Windows) • 2018

Should you play it?

A Raven Monologue is a short experimental silent story about a raven that does not know how to croak and his relationship with the people in the town.

What works

  • Beautiful hand-drawn art
  • Haunting and fitting soundtrack
  • Deep, symbolic storytelling
  • Short and free experience
  • Open to personal interpretation

Things to keep in mind

  • Minimal interaction and gameplay
  • Very short duration
  • Lack of explicit narrative clarity
  • No replay incentives beyond interpretation
  • Not a traditional game

What to play next

Top picks

Games that feels the closest overall

  • Deathless Death

  • A Space For The Unbound - Prologue

  • The Little UNI

  • When The Past Was Around - Prologue

  • Your Dry Delight

  • Cut

More strategic

Games that feels like A Raven Monologue but with more strategic problem-solving

  • Gorogoa

  • All Dream Long A Flower Storm

  • When The Past Was Around

  • Karambola

  • Faefever

  • Threefold Recital

Less fantastical

Games that feels like A Raven Monologue but with less imaginative fiction

  • In The Rural Village of Nagoro

  • Journal

  • Florence

  • The Average Everyday Adventures of Samantha Browne

  • The Lion's Song: Episode 1 - Silence

  • Long Dream

More idle-friendly

Games that feels like A Raven Monologue but with a stronger idle, pick-up-and-play feel

  • The Longest Road on Earth

  • Perceptions of the Dead

  • Little Man Has a Day

  • Dear Devere

  • Don't Disturb

  • Minute of Islands

Choose your own criteria ->

From the same developer

From the same developer, ranked by motivational fit.

  • When The Past Was Around

  • A Space for the Unbound

  • She and the Light Bearer

  • Banyu Lintar Angin - Little Storm -

  • TEST TEST TEST

Similarity map

How to use the graph

Similarity map

Each dot is a game placed from its motivation profile relative to this page’s game. Direction shows which motivation differs most; distance along that axis shows how large the gap is.

  • Purple star: this page’s game at the centre — everything is relative to it.
  • Direction: each axis is a main motivational difference vs this game (e.g. more / less competitive).
  • Distance on an axis: how large that difference is (ring scales show +/− points).
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot to preview that game in the panel on the right; click to keep that comparison.
  • Scroll or double-click the chart to zoom.

How to read the map This is a polar difference map: direction = which motivation differs, and distance = how much (same units as the sidebar deltas).

A Raven Monologue: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Survival, Violence, Competition, Thrill. It leans lower than usual among comparable games on Strategy, Competence, Thrill.

Last update: 03/08/2026