ALAA-MOGUS MUST DIE similar games & best alternatives

ALAA-MOGUS MUST DIE

2024

Should you play it?

This is a historical action game from 3rd person based on Yakut mythology. Alaa-Mogus the devil has come to seize our land! Uraankhai Sakha, let's take up our weapons and drive him back to the dungeon! Uruy-Aikhal!

What works

  • Unique yakut folklore setting and cultural music
  • Low price with good entertainment value
  • Challenging combat with timing and dodging
  • Good graphics for an indie game
  • Developer responsiveness and updates

Things to keep in mind

  • Very short gameplay with repetitive arenas
  • Limited enemy variety and weapon movesets
  • Bugs and camera issues reported
  • Poor voice acting and minimal story
  • No multiplayer or cooperative modes

What to play next

Top picks

Games that feel the closest overall

  • Obsurity

  • Song of Iron

  • The Initial

  • Larva Mortus

  • Bleak Sword DX

  • Ultra Age

  • Butcher's Creek

  • CARNAL

  • ANNIE:Last Hope

Search more ->

Hidden Gems

Less popular games with surprisingly high similarity

  • Soda Girls

  • The Awakener: Forgotten Oath

  • D'LIRIUM

If you liked…

Recommendations by what you enjoyed most

  • Fantasy

    Prince of Persia: The Forgotten Sands™

  • Value

    Call of Tomsk-7

  • Violence

    UBERMOSH Vol.7

Similarity map

Explore nearby similar games and see why they’re close.

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Similarity map

Each dot is a game. They are arranged from the game’s motivation profile. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot to preview that game in the panel on the right; click to keep that comparison.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

ALAA-MOGUS MUST DIE: Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Leadership. Here, the score leans higher than usual among comparable games on Violence. It leans lower than usual among comparable games on Exploration, Continuation.

Last update: 24/07/2026