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Alien Hominid Invasion similar games & best alternatives

Alien Hominid Invasion

Xbox One, PC (Microsoft Windows), PlayStation 5, Xbox Series X|S, PlayStation 4, Nintendo Switch • 2023

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Quick resume

Old friends and bitter enemies await as you invade Earth alongside a Mothership full of alien friends! Blast, beam, and bite your way through an endless swarm of enemies as you and up to three of your fellow hominids cause mayhem with a huge arsenal of weapons, mutations, and acrobatic maneuvers.

Global score

89/100

Genres

Action, Indie, Arcade, Platform, Shooter

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Pros

  • Fun and chaotic co-op gameplay
  • Strong replayability with loot and builds
  • Classic behemoth art style and humor
  • Accessible yet challenging
  • Great soundtrack

Cons

  • Repetitive level design and objectives
  • Visual clutter can obscure player
  • Some balance issues with weapons and difficulty spikes
  • Lack of diverse environments
  • No transmog system for cosmetics

Analysis

Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Competition, Fellowship, Cooperation, Status. Here, the score leans higher than usual among comparable games on Cooperation. It leans lower than usual among comparable games on Exploration, Domination.

How to use the graph
Similar games map

Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: the game you are viewing on this page.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Colour: groups of games with comparable motivation patterns (statistical clusters).
  • Hover a dot for a quick preview; click to compare it in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

Motivations

  • Autonomy

    Game with the same Autonomy vibe

    4

    "Players can make highly customizable choices for routes and strategies, selecting characters and weapons freely, indicating strong control over actions."

    Capsule for Neon Abyss Neon Abyss

    "Players can choose different weapons, mutations, and builds freely, and decide their route on the map, showing strong control over their actions."

  • Competence

    Game with the same Competence vibe

    4

    "Game offers a high skill ceiling with challenging dodging, resource management, and build optimization; difficulty ramps up significantly."

    Capsule for Voids Vigil Voids Vigil

    "The game is challenging with a high skill ceiling, requiring dodging, aiming, and strategic build choices; players improve with practice."

  • Competition

    Game with the same Competition vibe

    2

    "Includes leaderboards and versus modes, but many players focus on co-op and personal skill improvement rather than intense competition."

    Capsule for Streets of Rage 4 Streets of Rage 4

    "Includes leaderboards and score challenges, but many players focus on co-op and personal improvement rather than direct competition."

  • Continuation

    Game with the same Continuation vibe

    3

    "Players report long sessions, replayability, and habitual play especially with friends."

    Capsule for Windlands 2 Windlands 2

    "Players report long play sessions, replayability through loot and builds, and habitual play especially with friends."

  • Cooperation

    Game with the same Cooperation vibe

    5

    "Strong emphasis on local and online co-op play for up to 4 players; many reviews highlight fun experiences playing with family or friends."

    Capsule for Quest Hunter Quest Hunter

    "Strong emphasis on 4-player co-op, both local and online, with many reviews highlighting the game being better and more fun with friends."

  • Creativity

    Game with the same Creativity vibe

    3

    "Weapon customization, base building, and character builds allow creative expression within game systems."

    Capsule for Memoness Memoness

    "Customization of heads, weapons, and builds allows creative expression in gameplay style, though level design is more fixed."

  • Domination

    Game with the same Domination vibe

    -3

    "Interactions emphasize shared teamwork and balanced co-op play rather than dominance or power over others."

    Capsule for Trickster VR: Co-op Dungeon Crawler Trickster VR: Co-op Dungeon Crawler

    "Interactions emphasize shared co-op play and mutual fun rather than exerting control or superiority over others."

  • Escapism

    Game with the same Escapism vibe

    4

    "Players use the game as a fun, silly distraction and stress relief through laughter and chaotic gameplay."

    Capsule for Backseat Drivers Backseat Drivers

    "Players use the game as a chaotic, fun distraction and stress relief, enjoying the silly humor and frantic gameplay."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily out of intrinsic interest and nostalgia, with no indication of obligation or pressure."

    Capsule for DARIUSBURST Chronicle Saviours DARIUSBURST Chronicle Saviours

    "Players engage voluntarily out of intrinsic interest and nostalgia, with no indication of obligation or pressure."

  • Experimenting

    Game with the same Experimenting vibe

    4

    "Players experiment with many power and weapon combinations, movement modes, and builds to find unique playstyles."

    Capsule for DC Universe™ Online DC Universe™ Online

    "Players experiment with various weapon and mutation combinations and builds to find effective playstyles."

  • Exploration

    Game with the same Exploration vibe

    -2

    "Game has fixed routes and limited worlds; exploration is minimal and mostly visual rather than spatial."

    Capsule for Words for Evil Words for Evil

    "Game features a fixed city environment with limited level variety; exploration is limited though players explore different routes on the map."

  • Expression

    Game with the same Expression vibe

    3

    "Extensive unlockable skins and mix-and-match customization allow players to express individuality visually."

    Capsule for Iron Meat Iron Meat

    "Players customize their alien's appearance with unlockable heads and colors, expressing individuality."

  • Fantasy

    Game with the same Fantasy vibe

    4

    "The game features imaginative fiction with cartoonish aliens, exaggerated combat, and humorous scenarios."

    Capsule for Alien Hominid HD Alien Hominid HD

    "The game features cartoonish aliens, exaggerated action, and humorous fictional scenarios."

  • Fellowship

    Game with the same Fellowship vibe

    4

    "Strong community and social play through co-op and shared experiences."

    Capsule for METAL SLUG 3 METAL SLUG 3

    "Strong community and social play through co-op and shared experiences with friends."

  • Growth

    Game with the same Growth vibe

    4

    "Players develop combat skills, learn enemy behaviors, and progress through unlocks and upgrades."

    Capsule for Trickster VR: Co-op Dungeon Crawler Trickster VR: Co-op Dungeon Crawler

    "Players develop skills in dodging and combat, and progress by unlocking weapons and upgrades."

  • Health

    Game with the same Health vibe

    -3

    "Typical sedentary gaming experience with no physical activity involved."

    Capsule for Toukiden 2 Toukiden 2

    "Typical sedentary gaming experience with no physical activity elements."

  • Idle

    Game with the same Idle vibe

    -4

    "Requires constant attention and focus due to fast-paced, chaotic gameplay."

    Capsule for Evil Egg Evil Egg

    "Requires constant attention and focus due to fast-paced, chaotic gameplay."

  • Intimacy

    Game with the same Intimacy vibe

    2

    "Social interactions mainly occur in cooperative play with friends, fostering moderate emotional connection."

    Capsule for Atomic Picnic Atomic Picnic

    "Social interactions occur mainly in cooperative play, fostering friendships but not deep emotional connections."

  • Leadership

    Game with the same Leadership vibe

    -2

    "Co-op play is collaborative without clear leadership roles."

    Capsule for Pang Adventures Pang Adventures

    "Co-op play is generally balanced and collaborative without strong leadership roles."

  • Progression

    Game with the same Progression vibe

    5

    "Strong emphasis on collecting loot, upgrading gear, and leveling up character."

    Capsule for Darksiders II Deathinitive Edition Darksiders II Deathinitive Edition

    "Strong emphasis on collecting loot, unlocking weapons, heads, and upgrades to build stronger characters."

  • Relaxation

    Game with the same Relaxation vibe

    -2

    "Gameplay is fast-paced and challenging, causing some tension rather than relaxation."

    Capsule for 360 No Scope Arena 360 No Scope Arena

    "Gameplay is intense and chaotic, causing sustained tension rather than relaxation."

  • Sensation

    Game with the same Sensation vibe

    4

    "Vibrant visuals, dynamic music, and fast-paced movement provide strong sensory stimulation and excitement."

    Capsule for *NEW* SCUFFED BHOP SIMULATION 2026 GOTY EDITION *NEW* SCUFFED BHOP SIMULATION 2026 GOTY EDITION

    "Vibrant visuals, dynamic music, and fast-paced action provide strong sensory stimulation and excitement."

  • Status

    Game with the same Status vibe

    1

    "Some recognition through leaderboards and achievements, but social status is not a primary focus."

    Capsule for Ultimate Chicken Horse Ultimate Chicken Horse

    "Some recognition through leaderboards and achievements, but social status is not a primary focus."

  • Story

    Game with the same Story vibe

    1

    "Includes light narrative elements and humorous voice acting, but gameplay is mostly arcade and challenge-based."

    Capsule for Dwarfs - F2P Dwarfs - F2P

    "There is a light narrative with humorous cutscenes, but gameplay is mostly focused on arcade action and replayability."

  • Strategy

    Game with the same Strategy vibe

    3

    "Players plan skill builds, weapon loadouts, and combat tactics to overcome challenges."

    Capsule for DEAD OR SCHOOL DEAD OR SCHOOL

    "Players plan builds and routes, and use tactical movement and weapon choices to overcome challenges."

  • Thrill

    Game with the same Thrill vibe

    4

    "High-intensity bullet hell action creates suspense and adrenaline-fueled excitement."

    Capsule for Echoes+ Echoes+

    "High-intensity bullet hell gameplay creates suspense and excitement."

  • Value

    Game with the same Value vibe

    4

    "Players feel the game offers good entertainment value for its price, especially in co-op."

    Capsule for Ale & Tale Tavern Ale & Tale Tavern

    "Players feel the game offers good value for money with replayability and fun, especially in co-op."

  • Violence

    Game with the same Violence vibe

    4

    "Gameplay centers on combat, shooting enemies, and destruction."

    Capsule for METAL SLUG 3 METAL SLUG 3

    "Gameplay centers on combat, shooting enemies, and destruction."

  • Survival

    Game with the same Survival vibe

    3

    "Players must avoid damage and manage health to survive waves of enemies and bosses."

    Capsule for Kung Fu Strike - The Warrior's Rise Kung Fu Strike - The Warrior's Rise

    "Players must avoid damage and manage health to survive waves of enemies and bosses."

Last update: 15/05/2026