Anodyne 2: Return to Dust similar games & best alternatives
Anodyne 2: Return to Dust
2019
Related articles
Quick resume
A 2D-3D Action-Adventure game! Run, jump, and drive across vast, dreamy 3D landscapes. Shrink into surreal, 2D dungeons inside of characters' bodies. Travel the world, meet strange people, and save the world from the dangerous Nano Dust. Don't miss the follow-up to the classic game 'Anodyne'!
Similar games
Top picks
Games that feel the closest overall
-
Ocean's Heart
82/100Ocean’s Heart is an epic top-down action RPG in which you explore a beautiful archipelago as a young woman named Tilia…
-
Haven Park
95/100Be Flint, who is doing his best to keep his grandma's park up and running and make it a place for the campers to enjoy…
-
Soul Gambler
87/100Soul Gambler puts YOU in the role of Faust, an ordinary young man living in the present day whose DESTINY is about to…
-
Gamedec - Definitive Edition
80/100Gamedec is a single-player cyberpunk isometric RPG. You are a game detective, who solves crimes inside virtual worlds…
-
Knowledge, or know Lady
95/100You, the "sole male student" at a women's university, are about to embark on a sweet and laughter-filled…
-
Sable
86/100Embark on an unique and unforgettable journey and guide Sable through her Gliding; a rite of passage that will take her…
-
tomorrow won't come for those without ██████
94/100That day, we told a lie.
-
Cinders
87/100A mature take on Cinderella that's all about player choices and breaking the classic fairy tale in any way you like.
-
ENA: Dream BBQ
99/100Experience surreal environments and inexplicable characters as ENA in a new wild world.
Outsiders
Less popular games with surprisingly high similarity
-
What Lies in the Multiverse
92/100A bombastic puzzle platformer about worlds turned inside out. Shift dimensions at the push of a button, solve…
-
Small Saga
96/100Beneath the streets of London, an angry mouse seeks revenge against the god who stole his tail. An epic RPG of…
-
Potions: A Curious Tale
91/100Potions: A Curious Tale is an adventure & crafting game where wit is your greatest weapon and combat is not always…
If you liked…
Recommendations by what you enjoyed most
-
Creativity
Something for Someone Else
87/100Something for Someone Else is a short atypical experience, a brief journey into the mind of a distressed game developer…
-
Escapism
Burnhouse Lane
94/100Burnhouse Lane tells a story of Angie Weather, a one foot in the grave agency nurse attempting to complete five…
-
Exploration
Everwind
82/100Everwind is a novel take on RPG and Sandbox Survival genre in First-Person-Perspective. Embark on the adventure with…
Pros
- Unique and creative gameplay blending 3d and 2d
- Deep, emotional, and philosophical narrative
- Beautiful retro-inspired art and music
- Encourages exploration and experimentation
- Strong personal and emotional player connection
Cons
- Some players find pacing slow or obtuse
- Controls can feel clunky or floaty at times
- Story and dialogue-heavy sections may not appeal to all
- Limited replayability beyond story completion
- Lack of challenging combat or progression depth
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Intimacy, Survival, Violence, Competition. Here, the score leans higher than usual among comparable games on Exploration. It leans lower than usual among comparable games on Fellowship, Thrill.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Purple star: the game you are viewing on this page.
- Dotted line: link between this page’s game and the one selected for comparison.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot for a quick preview; click to compare it in the panel on the right.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
-
Autonomy
Game with the same Autonomy vibe
4"Players have freedom to choose from many classes, races, and playstyles, and can explore dungeons in multiple ways."
Barony
"Players have freedom to explore a large 3D world and choose which 2D dungeons to enter; the game encourages experimentation and out-of-bounds exploration."
-
Competence
Game with the same Competence vibe
2"Gameplay involves light puzzle solving and platforming with some skill elements, but overall accessible and not highly challenging."
Journey
"Gameplay involves puzzle solving and platforming with some skill challenge, but overall is described as accessible and not punishing."
-
Competition
Game with the same Competition vibe
-4"Focus is on personal experience and narrative exploration without competitive elements or leaderboards."
Dialtown: Phone Dating Sim
"Focus is on personal exploration and narrative experience without competitive elements or leaderboards."
-
Continuation
Game with the same Continuation vibe
4"Many players report being hooked for long sessions and wanting to complete 100%, indicating strong desire to continue playing."
The Last Case of Benedict Fox Definitive Edition
"Many players report being hooked and playing through to 100%, with long play sessions and desire to revisit the game."
-
Cooperation
Game with the same Cooperation vibe
-5"Single-player experience focused on individual exploration and story; no multiplayer or cooperative gameplay."
Snufkin: Melody of Moominvalley
"Single-player experience focused on individual exploration and story; no multiplayer or cooperative gameplay mentioned."
-
Creativity
Game with the same Creativity vibe
5"Highly creative with hand-drawn art, symbolic level design, and a unique narrative approach blending gameplay with personal storytelling."
Something for Someone Else
"Highly creative game design blending 3D and 2D styles, surreal narrative, and meta elements encouraging exploration and breaking boundaries."
-
Domination
Game with the same Domination vibe
-5"No evidence of exerting control over others; interactions are individual and respectful."
A Dance of Fire and Ice
"No evidence of exerting control over others; interactions are individual and respectful."
-
Escapism
Game with the same Escapism vibe
5"Players use the game to immerse in a dark, surreal world to escape real-life issues and experience emotional storytelling."
Burnhouse Lane
"Players use the game to escape, experience surreal worlds, and explore emotional and philosophical themes."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of intrinsic interest and appreciation for the story and gameplay."
METAL GEAR SOLID 2: Sons of Liberty - Master Collection Version
"Players engage voluntarily out of intrinsic interest and appreciation for the unique narrative and gameplay."
-
Experimenting
Game with the same Experimenting vibe
4"Game encourages trying new things, exploring mechanics, and discovering secrets."
Goat Simulator 3
"Game encourages trying new things, exploring secrets, and experimenting with mechanics and out-of-bounds areas."
-
Exploration
Game with the same Exploration vibe
5"Core gameplay loop revolves around discovering new floating islands, biomes, dungeons, and secrets."
Everwind
"Core gameplay loop centers on exploring a large 3D world and entering varied 2D dungeons to discover secrets and story."
-
Expression
Game with the same Expression vibe
3"Players customize experience through dialogue choices and exploration paths, though no direct avatar customization noted."
Hypnagogia 無限の夢 Boundless Dreams
"Players can customize their experience through exploration choices and optional content, though no character customization noted."
-
Fantasy
Game with the same Fantasy vibe
5"Strong fantasy and imaginative fiction themes with surreal, dreamlike visuals and story."
Senza Peso
"Strongly surreal and imaginative fiction with dreamlike worlds, metaphysical themes, and fantastical characters."
-
Fellowship
Game with the same Fellowship vibe
-4"Primarily a solo experience with limited social interaction or community engagement."
Shadow of the Tomb Raider: Definitive Edition
"Primarily a solo experience with limited social interaction; community engagement mostly external."
-
Growth
Game with the same Growth vibe
3"Players develop understanding of story and mechanics, and improve puzzle-solving skills during play."
GRIS
"Players learn new mechanics and deepen understanding of story and characters; some skill development in puzzles."
-
Health
Game with the same Health vibe
-5"No physical activity or health-related gameplay elements; typical sedentary gaming experience."
Wintermoor Tactics Club
"No physical activity or health-related gameplay elements; typical sedentary gaming experience."
-
Idle
Game with the same Idle vibe
-3"Requires focused attention for puzzles and exploration; not a background or idle game."
Spirit of the North 2
"Requires focused attention on exploration, puzzles, and narrative; not a background or idle game."
-
Intimacy
Game with the same Intimacy vibe
2"Emotional connection to characters and narrative is present, but social interactions are limited to NPCs."
moon: Remix RPG Adventure
"Emotional connection to characters and story is strong, though social interaction is limited to NPCs."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management roles; single-player narrative experience."
Sally Face - Episode One
"No leadership or group management roles; single-player narrative experience."
-
Progression
Game with the same Progression vibe
3"Players collect items like keycards and weapons, and unlock new areas, showing clear progression through the game."
Budget Cuts
"Players collect items like cards and metacoins to unlock new areas and content, showing clear progression."
-
Relaxation
Game with the same Relaxation vibe
4"Many players describe the game as relaxing, calming, and therapeutic with a soothing soundtrack."
The Unfinished Swan
"Many players describe the game as calming, atmospheric, and emotionally cathartic with a soothing soundtrack."
-
Sensation
Game with the same Sensation vibe
3"Enjoyable retro visuals, sound effects, and music provide sensory stimulation and fun."
Kung Fury: Street Rage - Ultimate Edition
"Enjoyable retro visuals and music provide sensory pleasure, though not intense or high-adrenaline stimulation."
-
Status
Game with the same Status vibe
-4"Focus is on personal experience rather than social recognition or popularity."
Deus Ex: Game of the Year Edition
"Focus is on personal experience rather than social recognition or popularity."
-
Story
Game with the same Story vibe
5"Narrative immersion is a core strength, with rich storytelling, character development, and emotional depth."
Knights And Bikes
"Narrative immersion is a major strength with rich characters, philosophical themes, and emotional storytelling."
-
Strategy
Game with the same Strategy vibe
2"Puzzles require logical thinking and problem solving, though overall gameplay is straightforward."
Detective Di: The Silk Rose Murders
"Puzzles require problem solving and logical thinking, though gameplay is generally accessible and not highly complex."
-
Thrill
Game with the same Thrill vibe
-3"Game is more contemplative and atmospheric than suspenseful or thrilling."
Syberia
"Game is more contemplative and atmospheric than suspenseful or thrilling; some moments of tension but overall calm."
-
Value
Game with the same Value vibe
4"Players feel the game offers strong return on investment through content, depth, and replayability."
Monster Hunter Stories 3: Twisted Reflection
"Players feel the game offers strong return on investment with unique experience, emotional impact, and replay value."
-
Violence
Game with the same Violence vibe
-3"Combat is minimal and non-violent; focus is on cleaning and movement rather than destruction."
Dustforce DX
"Combat is light and puzzle-oriented with a vacuum mechanic; emphasis on cleansing rather than destruction."
-
Survival
Game with the same Survival vibe
-4"Game operates in stable, low-risk conditions without survival threats."
KuloNiku: Bowl Up!
"Game operates in stable conditions with low risk; no survival mechanics or threat management."
Last update: 15/05/2026