Apsulov: End of Gods similar games & best alternatives

Apsulov: End of Gods

Xbox Series X|S, PlayStation 4, PC (Microsoft Windows), PlayStation 5, Xbox One, Nintendo Switch • 2019

Should you play it?

In this future viking horror you awake in a sanctuary of steel and concrete, built to research and exploit the worlds of Yggdrasil, and to house an artifact, buried in the earth aeons ago.First person with a futuristic Norse mythology story. Horror adventure in the realms of Yggdrasil.

What works

  • Unique norse mythology and sci-fi setting
  • Immersive atmosphere and sound design
  • Engaging story and narrative
  • Well-optimized and polished indie game
  • Strategic stealth and limited combat mechanics

Things to keep in mind

  • Short game length
  • Some backtracking and repetitive areas
  • Limited enemy ai sophistication
  • Darkness can be frustrating for visibility
  • Minor voice acting and animation issues

What to play next

Top picks

Games that feels the closest overall

  • SCP: Fragmented Minds

  • ROUTINE

  • Evil Nun: The Broken Mask

  • Remothered: Tormented Fathers

  • Die Young: Prologue

  • The Story of Henry Bishop

More expressive

Games that feels like Apsulov: End of Gods but with more self-expression and customization

  • Lunacid

  • Sands of Aura

  • Psychopomp GOLD

  • Eternal Evil

  • Operencia: The Stolen Sun

  • Fallback

Less violent

Games that feels like Apsulov: End of Gods but with less combat and destruction

  • Unforgiving - A Northern Hymn

  • Amnesia: The Dark Descent

  • SOMA

  • Lethe - Episode One

  • Layers of Fear

  • Ad Infinitum

More relaxing

Games that feels like Apsulov: End of Gods but with a more relaxing feel

  • Hollowbody

  • Luna Abyss

  • Venge

  • The Chant

  • The Divine Invasion

  • Mists of Aiden

Choose your own criteria ->

Similarity map

How to use the graph

Similarity map

Each dot is a game placed from its motivation profile relative to this page’s game. Direction shows which motivation differs most; distance along that axis shows how large the gap is.

  • Purple star: this page’s game at the centre — everything is relative to it.
  • Direction: each axis is a main motivational difference vs this game (e.g. more / less competitive).
  • Distance on an axis: how large that difference is (ring scales show +/− points).
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot to preview that game in the panel on the right; click to keep that comparison.
  • Scroll or double-click the chart to zoom.

How to read the map This is a polar difference map: direction = which motivation differs, and distance = how much (same units as the sidebar deltas).

Apsulov: End of Gods: A very typical example of its motivational profile. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Leadership. Here, the score leans higher than usual among comparable games on Fantasy, Exploration. It leans lower than usual among comparable games on Relaxation.

Last update: 03/08/2026