BOOK OF HOURS similar games & best alternatives

BOOK OF HOURS

Linux, PC (Microsoft Windows), Mac • 2023

Should you play it?

Restore a crumbling occult library by a winter sea. Build the world’s foremost collection of grimoires and arcana. Master the invisible arts. BOOK OF HOURS is a narrative crafting RPG set in a 1930s world of hidden gods and secret histories. What sort of Librarian will you choose to be?

What works

  • Deep, immersive lore and worldbuilding
  • Relaxed, cozy atmosphere
  • Engaging crafting and experimentation
  • Rich narrative and exploration
  • High replayability and player freedom

Things to keep in mind

  • Steep learning curve and opaque mechanics
  • Clunky ui and navigation issues
  • Tedious note-taking required
  • Repetitive late-game progression
  • Lack of in-game organization tools

What to play next

Top picks

Games that feels the closest overall

  • Strange Horticulture

  • Last Call BBS

  • Research Story

  • while True: learn()

  • Settlemoon

  • Lucy Dreaming

More survival-focused

Games that feels like BOOK OF HOURS but with a stronger survival pressure

  • Card Survival: Fantasy Forest

  • Dungeon Drafters

  • The Doors of Trithius

  • Cultist Simulator

  • Few Nights More

  • Slime 3K: Rise Against Despot

More leadership-focused

Games that feels like BOOK OF HOURS but with more leadership over others

  • Galaxy Pass Station

  • News Tower

  • Caves of Lore

  • Dungeon Inn

  • Lakeside Bar

  • Floppy Knights

More violent

Games that feels like BOOK OF HOURS but with more combat and destruction

  • The Slormancer

  • Lovecraft's Untold Stories

  • Rogue AI Simulator

  • Kingsgrave

  • Garden Story

  • Pipistrello and the Cursed Yoyo

Choose your own criteria ->

Similarity map

How to use the graph

Similarity map

Each dot is a game placed from its motivation profile relative to this page’s game. Direction shows which motivation differs most; distance along that axis shows how large the gap is.

  • Purple star: this page’s game at the centre — everything is relative to it.
  • Direction: each axis is a main motivational difference vs this game (e.g. more / less competitive).
  • Distance on an axis: how large that difference is (ring scales show +/− points).
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot to preview that game in the panel on the right; click to keep that comparison.
  • Scroll or double-click the chart to zoom.

How to read the map This is a polar difference map: direction = which motivation differs, and distance = how much (same units as the sidebar deltas).

BOOK OF HOURS: Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Survival, Violence, Competition, Thrill. Here, the score leans higher than usual among comparable games on Strategy, Expression. It leans lower than usual among comparable games on Intimacy.

Last update: 03/08/2026