Conrad Stevenson's Paranormal P.I. similar games & best alternatives

Conrad Stevenson's Paranormal P.I.

PC (Microsoft Windows) • 2023

Should you play it?

I made this first-person single player ghost hunting simulation game, trying to take an authentic approach at investigating ghosts. Use essential paranormal tools to help your community alleviate their concerns and put their minds at ease.

What works

  • Realistic and immersive ghost investigation
  • Strong narrative and ghost lore
  • Atmospheric audio and visuals
  • Slow paced, tension building gameplay
  • Active developer and frequent updates

Things to keep in mind

  • Limited content and maps currently
  • Slow pacing may frustrate some players
  • Lack of multiplayer or social features
  • Some ui and control issues
  • Equipment switching cooldown can be tedious

What to play next

Top picks

Games that feels the closest overall

  • A Place, Forbidden

  • Darkness Within 1: In Pursuit of Loath Nolder

  • Title_Pending

  • 子归 - Blossom

  • New York Mysteries: High Voltage Collector's Edition

  • Dark Fall: The Journal

More survival-focused

Games that feels like Conrad Stevenson's Paranormal P.I. but with a stronger survival pressure

  • CASE: Animatronics

  • Dead Signal

  • [Chilla's Art] Aka Manto | 赤マント

  • Sophie's Curse

  • Emily Wants To Play

  • FROSTBITE: Deadly Climate

Less idle-friendly

Games that feels like Conrad Stevenson's Paranormal P.I. but with less of an idle filler feel

  • A Chair in a Room : Greenwater

  • The Roottrees are Dead

  • Prognostic

  • Moral Dilemma: The Interview

  • [Chilla's Art] Missing Children | 行方不明

  • Microbial Sector

Choose your own criteria ->

Similarity map

How to use the graph

Similarity map

Each dot is a game placed from its motivation profile relative to this page’s game. Direction shows which motivation differs most; distance along that axis shows how large the gap is.

  • Purple star: this page’s game at the centre — everything is relative to it.
  • Direction: each axis is a main motivational difference vs this game (e.g. more / less competitive).
  • Distance on an axis: how large that difference is (ring scales show +/− points).
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot to preview that game in the panel on the right; click to keep that comparison.
  • Scroll or double-click the chart to zoom.

How to read the map This is a polar difference map: direction = which motivation differs, and distance = how much (same units as the sidebar deltas).

Conrad Stevenson's Paranormal P.I.: Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Survival, Violence, Competition, Thrill. Here, the score leans higher than usual among comparable games on Idle, Thrill. It leans lower than usual among comparable games on Intimacy.

Last update: 03/08/2026