DOOM + DOOM II similar games & best alternatives

DOOM + DOOM II

Xbox Series X|S, PlayStation 4, PC (Microsoft Windows), PlayStation 5, Xbox One, Nintendo Switch • 2007

Should you play it?

Developed by id Software, and originally released in 1993 and 1994, the definitive, newly enhanced versions of DOOM + DOOM II are available as a combined product.

What works

  • Timeless classic gameplay
  • Extensive modding community
  • Challenging and rewarding combat
  • Multiple expansions and new content
  • Modernized port with improved features

Things to keep in mind

  • Minimal narrative depth
  • Old graphics style may not appeal to all
  • Some technical issues in original dosbox version
  • Limited vertical aiming in base game
  • Multiplayer community less active than single-player

What to play next

Top picks

Games that feels the closest overall

  • Prodeus

  • Quake

  • RUSSIA BATTLEGROUNDS

  • Rise of the Triad: Ludicrous Edition

  • Bullet Heaven 2

  • AQtion

Less social

Games that feels like DOOM + DOOM II but with less teamwork and cooperation

  • Shadow Warrior Classic Redux

  • DOOM 64

  • Beyond Citadel

  • POSTAL: Brain Damaged

  • Warhammer 40,000: Boltgun

  • Captain Wayne - Vacation Desperation

More story-driven

Games that feels like DOOM + DOOM II but with deeper narrative immersion

  • Classic Marathon 2

  • Strife: Veteran Edition

  • Classic Marathon Infinity

  • Hedon Bloodrite

  • Half-Life

  • Outlaws + A Handful of Missions (Classic, 1997)

More intimate

Games that feels like DOOM + DOOM II but with more focus on close relationships

  • METAL SLUG X

  • Barony

  • Heretic + Hexen

  • Serious Sam Classics: Revolution

  • Murder Miners

  • BrainBread 2

Choose your own criteria ->

From the same developer

From the same developer, ranked by motivational fit.

  • Quake II

  • Quake III Arena

  • DOOM

  • Quake Champions

  • Quake Live

Similarity map

How to use the graph

Similarity map

Each dot is a game placed from its motivation profile relative to this page’s game. Direction shows which motivation differs most; distance along that axis shows how large the gap is.

  • Purple star: this page’s game at the centre — everything is relative to it.
  • Direction: each axis is a main motivational difference vs this game (e.g. more / less competitive).
  • Distance on an axis: how large that difference is (ring scales show +/− points).
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot to preview that game in the panel on the right; click to keep that comparison.
  • Scroll or double-click the chart to zoom.

How to read the map This is a polar difference map: direction = which motivation differs, and distance = how much (same units as the sidebar deltas).

DOOM + DOOM II: A very typical example of its motivational profile. Motivations that often define this kind of title include Competition, Status, Fellowship, Domination. Here, the score leans higher than usual among comparable games on Violence, Exploration. It leans lower than usual among comparable games on Intimacy.

Last update: 04/08/2026