Eiyu*Senki – The World Conquest similar games & best alternatives

Eiyu*Senki – The World Conquest

PlayStation 3, PC (Microsoft Windows), PlayStation Vita • 2017

Should you play it?

A mysterious hero from the heavens and the young ruler of Zipang, Himiko, set their sights on ending the eternal war burning around them, but to bring peace to the world they must first conquer it.

What works

  • Large cast of characters with unique personalities and voice acting
  • Engaging turn-based tactical combat with unit placement and skill management
  • Humorous and lighthearted fantasy story with historical figure reimaginings
  • Long gameplay with many events and side quests
  • Appealing anime art style and music

Things to keep in mind

  • Combat difficulty is low and can be easily grinded
  • Some characters lack depth and have limited story presence
  • Hentai content is limited and requires separate paid patch
  • Repetitive gameplay and event reading can become tedious
  • No multiplayer or social features

What to play next

Top picks

Games that feels the closest overall

Less intimate

Games that feels like Eiyu*Senki – The World Conquest but with less focus on close relationships

More fellowship-oriented

Games that feels like Eiyu*Senki – The World Conquest but with a stronger sense of community

Choose your own criteria ->

Similarity map

How to compare these games

Compare nearby games

Each card is a nearby game on the similarity map, compared with Eiyu*Senki – The World Conquest. Swipe sideways to move between games. Titles already listed in What to play next are left out.

  • Cover and title: open that game’s page.
  • What works / keep in mind: the same highlights as the desktop comparison panel.
  • Bars: the main motivational differences versus this game.
How to use the graph

Similarity map

Each dot is a game placed from its motivation profile relative to this page’s game. Direction shows which motivation differs most; distance along that axis shows how large the gap is.

  • Purple star: this page’s game at the centre — everything is relative to it.
  • Direction: each axis is a main motivational difference vs this game (e.g. more / less competitive).
  • Distance on an axis: how large that difference is (ring scales show +/− points).
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot to preview that game in the panel on the right; click to keep that comparison.
  • Scroll or double-click the chart to zoom.

How to read the map This is a polar difference map: direction = which motivation differs, and distance = how much (same units as the sidebar deltas).

Swipe to compare nearby games with Eiyu*Senki – The World Conquest. These titles are not in What to play next.

Eiyu*Senki – The World Conquest: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Survival, Violence, Fellowship, Intimacy. Here, the score leans higher than usual among comparable games on Intimacy, Leadership. It leans lower than usual among comparable games on Survival.

Last update: 24/08/2026