Every Day We Fight similar games & best alternatives

Every Day We Fight

PC (Microsoft Windows) • 2025

Should you play it?

Caught in a time loop, your band of resistance fighters is humanity’s last hope. Real-time exploration meets turn-based tactics and roguelite strategy as you learn new abilities, seek out new weapons, and develop new techniques to overcome the mysterious alien threat.

What works

  • Innovative first-person aiming in turn-based combat
  • Engaging tactical gameplay with reflex mechanics
  • Immersive story and atmospheric world
  • Meaningful character progression and customization
  • Active developer support and frequent updates

Things to keep in mind

  • Early access bugs and technical issues
  • Limited weapon variety and character roster
  • Repetitive exploration and map reuse
  • Steep difficulty spikes and punishing mechanics
  • Lack of manual save and save system frustrations

What to play next

Top picks

Games that feels the closest overall

More relaxing

Games that feels like Every Day We Fight but with a more relaxing feel

Less leadership-focused

Games that feels like Every Day We Fight but with less leadership over others

More social

Games that feels like Every Day We Fight but with more teamwork and cooperation

Choose your own criteria ->

Similarity map

How to compare these games

Compare nearby games

Each card is a nearby game on the similarity map, compared with Every Day We Fight. Swipe sideways to move between games. Titles already listed in What to play next are left out.

  • Cover and title: open that game’s page.
  • What works / keep in mind: the same highlights as the desktop comparison panel.
  • Bars: the main motivational differences versus this game.
How to use the graph

Similarity map

Each dot is a game placed from its motivation profile relative to this page’s game. Direction shows which motivation differs most; distance along that axis shows how large the gap is.

  • Purple star: this page’s game at the centre — everything is relative to it.
  • Direction: each axis is a main motivational difference vs this game (e.g. more / less competitive).
  • Distance on an axis: how large that difference is (ring scales show +/− points).
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot to preview that game in the panel on the right; click to keep that comparison.
  • Scroll or double-click the chart to zoom.

How to read the map This is a polar difference map: direction = which motivation differs, and distance = how much (same units as the sidebar deltas).

Swipe to compare nearby games with Every Day We Fight. These titles are not in What to play next.

Every Day We Fight: A very typical example of its motivational profile. Motivations that often define this kind of title include Violence, Survival, Fellowship, Intimacy. Here, the score leans higher than usual among comparable games on Leadership, Violence. It leans lower than usual among comparable games on Relaxation.

Last update: 25/08/2026