Evolution of Ages: Settlements similar games & best alternatives

Evolution of Ages: Settlements

2018

Should you play it?

Evolution of Ages is a game of managing resources in the ruins of our world. Recruit characters and level their skills and equipment from the stone age until the space age, while trying your best to avoid the very thing that led to our destruction previously.

What works

  • Deep and engaging gameplay
  • Unique blend of strategy, rpg, and settlement management
  • Active and responsive developer
  • Long playtime and addictive progression
  • Complex character and combat systems

Things to keep in mind

  • Outdated and clunky ui
  • Poor graphics and sound design
  • Steep learning curve and micromanagement
  • Late-game grind and repetitive combat
  • Lack of tutorial and documentation

What to play next

Top picks

Games that feels the closest overall

  • Avernum 3: Ruined World

  • Avernum 2: Crystal Souls

  • Avernum: Escape From the Pit

  • Geneforge 1

  • Three Kingdoms Mushouden

  • Pathway

More sensation-seeking

Games that feels like Evolution of Ages: Settlements but with more sensory thrills and emotional fun

  • The Iron Oath

  • The King is Watching

  • Dark Deity 2

  • From Glory To Goo

  • Ajax’s Trial

  • Seer's Gambit

More social

Games that feels like Evolution of Ages: Settlements but with more teamwork and cooperation

  • Heroes of Steel RPG

  • Dawnsbury Days

  • Judgment: Apocalypse Survival Simulation

  • Terminus: Zombie Survivors

  • Aurora Dusk: Steam Age

  • Majesty Gold HD

Less leadership-focused

Games that feels like Evolution of Ages: Settlements but with less leadership over others

  • Eschalon: Book I

  • ADOM (Ancient Domains Of Mystery)

  • 恶魔迷宫 | Evil Maze

  • The Doors of Trithius

  • Super Fantasy Kingdom

  • UnReal World

Choose your own criteria ->

Similarity map

How to use the graph

Similarity map

Each dot is a game placed from its motivation profile relative to this page’s game. Direction shows which motivation differs most; distance along that axis shows how large the gap is.

  • Purple star: this page’s game at the centre — everything is relative to it.
  • Direction: each axis is a main motivational difference vs this game (e.g. more / less competitive).
  • Distance on an axis: how large that difference is (ring scales show +/− points).
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot to preview that game in the panel on the right; click to keep that comparison.
  • Scroll or double-click the chart to zoom.

How to read the map This is a polar difference map: direction = which motivation differs, and distance = how much (same units as the sidebar deltas).

Evolution of Ages: Settlements: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Violence, Survival, Fellowship, Intimacy. Here, the score leans higher than usual among comparable games on Leadership. It leans lower than usual among comparable games on Sensation, Status.

Last update: 03/08/2026