fault - milestone two side:above similar games & best alternatives

fault - milestone two side:above

2015

Should you play it?

fault - milestone two side:above is a Cinematic Visual Novel that takes place right after the events of milestone one. Please note that this novel is a direct sequel to fault - milestone one and contains massive spoilers of the first story. Play through of the first title is highly advised.

What works

  • Engaging and emotional story
  • High quality art and visuals
  • Excellent soundtrack
  • Immersive cinematic presentation
  • Deep worldbuilding and themes

Things to keep in mind

  • No voice acting
  • Short playtime
  • No player choices or interactivity
  • Story incomplete, awaiting sequels
  • Some pixelation on close-ups

What to play next

Top picks

Games that feels the closest overall

  • fault - milestone one

  • Corona Blossom Vol.1 Gift From the Galaxy

  • Mhakna Gramura and Fairy Bell

  • Supipara - Chapter 1 Spring Has Come!

  • ChuSingura46+1 S

  • Muv-Luv photonflowers*

More autonomous

Games that feels like fault - milestone two side:above but with more freedom over how you play

  • Kinkoi: Golden Loveriche

  • Blackberry Honey

  • Endless Jade Sea -Midori no Umi-

  • Crystalline

  • Amairo Chocolate

  • Elisa: The Innkeeper - Prequel

More intimate

Games that feels like fault - milestone two side:above but with more focus on close relationships

  • 月夜下的紅茶杯 ~ Blacktea With Moon

  • Heart of the Woods

  • KARAKARA2

  • Lingering Fragrance

  • 神社的百合香 ~ Floral Aroma in the Shrine

  • 风岬-The Everlasting lovestory at the Windcap

Less exploratory

Games that feels like fault - milestone two side:above but with less exploration of areas and secrets

  • NEKOPARA Extra

  • Fox Hime

  • Putrika 1st.cut:The Reason She Must Perish

  • PARQUET

  • Fox Hime Zero

  • Grisaia Phantom Trigger Vol.1

Choose your own criteria ->

Similarity map

How to use the graph

Similarity map

Each dot is a game placed from its motivation profile relative to this page’s game. Direction shows which motivation differs most; distance along that axis shows how large the gap is.

  • Purple star: this page’s game at the centre — everything is relative to it.
  • Direction: each axis is a main motivational difference vs this game (e.g. more / less competitive).
  • Distance on an axis: how large that difference is (ring scales show +/− points).
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot to preview that game in the panel on the right; click to keep that comparison.
  • Scroll or double-click the chart to zoom.

How to read the map This is a polar difference map: direction = which motivation differs, and distance = how much (same units as the sidebar deltas).

fault - milestone two side:above: Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Strategy, Competence, Experimenting, Survival. Here, the score leans higher than usual among comparable games on Exploration. It leans lower than usual among comparable games on Idle, Autonomy.

Last update: 03/08/2026