Grow Home similar games & best alternatives

Grow Home

PlayStation 4, Linux, PC (Microsoft Windows) • 2015

Should you play it?

Experience the freedom of unbounded climbing as you take control of BUD, a procedurally animated robot on a quest to save his planet. Create your own path through an alien world as you control and ride a giant plant on a vertical journey to the stars.

What works

  • Unique climbing and plant-growing mechanics
  • Relaxing and charming atmosphere
  • Creative player expression through plant shaping
  • No intrusive drm or uplay required
  • Good value for price

Things to keep in mind

  • Short gameplay length
  • Somewhat clunky and finicky controls
  • Limited replayability beyond collectibles
  • Minimal narrative depth
  • No multiplayer or social features

What to play next

Top picks

Games that feels the closest overall

  • Super Lucky's Tale

  • Cavern of Dreams

  • Yoku's Island Express

  • Yooka-Laylee

  • Grow Up

  • Downward: Enhanced Edition

Less expressive

Games that feels like Grow Home but with less self-expression and customization

  • Jusant

  • Promenade

  • Teslagrad 2

  • After Us

  • SHEEPO

  • A Story About My Uncle

Less thrilling

Games that feels like Grow Home but with less suspense and thrill

  • Seasons after Fall

  • SCARF

  • Cirno! Lifts a Boulder

  • Zefyr: A Thief's Melody

  • Sable

  • Yooka-Replaylee

Choose your own criteria ->

Similarity map

How to use the graph

Similarity map

Each dot is a game placed from its motivation profile relative to this page’s game. Direction shows which motivation differs most; distance along that axis shows how large the gap is.

  • Purple star: this page’s game at the centre — everything is relative to it.
  • Direction: each axis is a main motivational difference vs this game (e.g. more / less competitive).
  • Distance on an axis: how large that difference is (ring scales show +/− points).
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot to preview that game in the panel on the right; click to keep that comparison.
  • Scroll or double-click the chart to zoom.

How to read the map This is a polar difference map: direction = which motivation differs, and distance = how much (same units as the sidebar deltas).

Grow Home: Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Survival, Violence, Competition, Thrill. Here, the score leans higher than usual among comparable games on Expression. It leans lower than usual among comparable games on Intimacy, Story.

Last update: 03/08/2026