Has-Been Heroes similar games & best alternatives

Has-Been Heroes

PlayStation 4, PC (Microsoft Windows), Xbox One, Nintendo Switch • 2017

Should you play it?

Has-Been Heroes is a challenging, lane-based roguelike game of strategy and action, featuring a band of heroes on a quest to escort the King's twin princesses to school!

What works

  • Deep and unique tactical combat
  • High replayability with many unlockables
  • Challenging but fair difficulty curve
  • Engaging fantasy theme and art style
  • Strategic map navigation and resource management

Things to keep in mind

  • Steep learning curve with poor tutorial
  • Lack of in-game explanations and tooltips
  • Limited enemy variety and character customization
  • Long run times can be frustrating
  • Some rng elements can feel punishing

What to play next

Top picks

Games that feels the closest overall

  • Legendary Hoplite: Arachne’s Trial

  • Three Kingdoms Mushouden

  • Union of Gnomes: Prologue

  • Nowhere Prophet

  • 纸境英雄 Papercraft

  • Stirring Abyss

Less leadership-focused

Games that feels like Has-Been Heroes but with less leadership over others

  • Magic Rune Stone

  • Kyvir: Rebirth

  • Flamebreak

  • Spirit Hunters: Infinite Horde

  • Lovecraft's Untold Stories

  • Nightmare: The Lunatic

More relaxing

Games that feels like Has-Been Heroes but with a more relaxing feel

  • Ancient Enemy

  • Magicbook AutoBattler: Contract

  • Time Walker: Dark World

  • SteamWorld Heist II

  • Seer's Gambit

  • Tavern of Gods

More expressive

Games that feels like Has-Been Heroes but with more self-expression and customization

  • Dark Deity 2

  • Galaxy of Pen & Paper +1

  • Girls of The Tower

  • Legendary Creatures 2

  • Railroads & Catacombs

  • Dream of Corpse Lady

Choose your own criteria ->

From the same developer

From the same developer, ranked by motivational fit.

  • Shadowgrounds

  • Shadwen

  • Trine 5: A Clockwork Conspiracy

  • Trine 4: The Nightmare Prince

  • Trine Enchanted Edition

Similarity map

How to use the graph

Similarity map

Each dot is a game placed from its motivation profile relative to this page’s game. Direction shows which motivation differs most; distance along that axis shows how large the gap is.

  • Purple star: this page’s game at the centre — everything is relative to it.
  • Direction: each axis is a main motivational difference vs this game (e.g. more / less competitive).
  • Distance on an axis: how large that difference is (ring scales show +/− points).
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot to preview that game in the panel on the right; click to keep that comparison.
  • Scroll or double-click the chart to zoom.

How to read the map This is a polar difference map: direction = which motivation differs, and distance = how much (same units as the sidebar deltas).

Has-Been Heroes: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Violence, Survival, Fellowship, Intimacy. Here, the score leans higher than usual among comparable games on Leadership. It leans lower than usual among comparable games on Relaxation, Expression.

Last update: 03/08/2026