Invisible, Inc. similar games & best alternatives

Invisible, Inc.

PlayStation 4, Linux, PC (Microsoft Windows), iOS, Mac, Nintendo Switch • 2015

Should you play it?

Take control of Invisible's agents in the field and infiltrate the world's most dangerous corporations. Stealth, precision, and teamwork are essential in high-stakes, high-profit missions, where every move may cost an agent their life.

What works

  • Deep tactical gameplay
  • High replayability with procedural levels
  • Immersive cyberpunk stealth atmosphere
  • Strong learning curve rewarding skill
  • Polished audiovisual presentation

Things to keep in mind

  • Steep difficulty may frustrate new players
  • Minimal narrative depth
  • Some randomness can create unfair scenarios
  • Lack of multiplayer or social features
  • Short main campaign length

What to play next

Top picks

Games that feels the closest overall

  • Rencounter

  • Overland

  • Colony Ship: A Post-Earth Role Playing Game

  • Shardpunk

  • Subterrain: Mines of Titan

  • X-COM: Terror From the Deep

Less leadership-focused

Games that feels like Invisible, Inc. but with less leadership over others

  • UnderRail

  • Not The Robots

  • Transistor

  • Intravenous 2

  • Sword of the Stars: The Pit

  • Into the Breach

More violent

Games that feels like Invisible, Inc. but with more combat and destruction

  • Party Hard 2

  • Quasimorph

  • Party Hard

  • Neon Chrome

  • Halfway

  • Showgunners

Less social

Games that feels like Invisible, Inc. but with less teamwork and cooperation

  • Warhammer 40,000: Mechanicus

  • 变量 Variables

  • Phantom Doctrine

  • Tactical Breach Wizards

  • Rebel Cops

  • Astral Throne

Choose your own criteria ->

From the same developer

From the same developer, ranked by motivational fit.

  • Oxygen Not Included

  • Don't Starve

  • Mark of the Ninja: Remastered

  • Don't Starve Together

  • Griftlands

Similarity map

How to use the graph

Similarity map

Each dot is a game placed from its motivation profile relative to this page’s game. Direction shows which motivation differs most; distance along that axis shows how large the gap is.

  • Purple star: this page’s game at the centre — everything is relative to it.
  • Direction: each axis is a main motivational difference vs this game (e.g. more / less competitive).
  • Distance on an axis: how large that difference is (ring scales show +/− points).
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot to preview that game in the panel on the right; click to keep that comparison.
  • Scroll or double-click the chart to zoom.

How to read the map This is a polar difference map: direction = which motivation differs, and distance = how much (same units as the sidebar deltas).

Invisible, Inc.: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Violence, Survival, Fellowship, Intimacy. Here, the score leans higher than usual among comparable games on Cooperation, Leadership. It leans lower than usual among comparable games on Violence.

Last update: 04/08/2026