KIDS similar games & best alternatives

KIDS

Game Boy • 2019

Should you play it?

A game of crowds.

What works

  • Unique artistic and surreal experience
  • Fluid animation and satisfying crowd control
  • Excellent sound design and music
  • Thought-provoking metaphorical themes
  • Short and accessible

Things to keep in mind

  • Very short playtime
  • Minimal gameplay and interactivity
  • Lack of clear objectives or progression
  • Limited replay value
  • May be confusing or inaccessible to some players

What to play next

Top picks

Games that feels the closest overall

  • The Old Tree

  • ISLANDS: Non-Places

  • Wurroom

  • Under What?

  • VOCÊ É UM DEFUNTO MECÂNICO

  • Sono

More autonomous

Games that feels like KIDS but with more freedom over how you play

  • Yume Nikki

  • Hiiro

  • Frame of Mind

  • Shrimp

  • Mitoza

  • Dreaming Sarah

More progression-driven

Games that feels like KIDS but with more progression and upgrades

  • Trash Story

  • 100 hidden snails 2

  • SCHiM

  • 100 hidden eternals

  • Karambola

  • 100 hidden cats 2

More intimate

Games that feels like KIDS but with more focus on close relationships

  • Plug & Play

  • The Longest Walk

  • You Will (Not) Remain

  • Life Tastes Like Cardboard

  • Come out, cat

  • Press Any Button

Choose your own criteria ->

Similarity map

How to use the graph

Similarity map

Each dot is a game placed from its motivation profile relative to this page’s game. Direction shows which motivation differs most; distance along that axis shows how large the gap is.

  • Purple star: this page’s game at the centre — everything is relative to it.
  • Direction: each axis is a main motivational difference vs this game (e.g. more / less competitive).
  • Distance on an axis: how large that difference is (ring scales show +/− points).
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot to preview that game in the panel on the right; click to keep that comparison.
  • Scroll or double-click the chart to zoom.

How to read the map This is a polar difference map: direction = which motivation differs, and distance = how much (same units as the sidebar deltas).

KIDS: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Strategy, Competence, Experimenting, Survival. Here, the score leans higher than usual among comparable games on Experimenting. It leans lower than usual among comparable games on Intimacy, Progression.

Last update: 03/08/2026