Boson X
More intense
Open game pageIn 1982, a sequel to the incredibly popular Pac-Man was introduced in the form of his girlfriend, Ms. Pac-Man. This sequel continued on the "eat the dots/avoid the ghosts" gameplay of the original game, but added new features to keep the title fresh. Like her boyfriend, Ms. Pac-Man attempts to clear four various and challenging mazes filled with dots and ever-moving bouncing fruit while avoiding Inky, Blinky, Pinky and Sue, each with their own personalities and tactics. One touch from any of these ghosts means a loss of life for Ms. Pac-Man. Ms. Pac-Man can turn the tables on her pursuers by eating one of the four Energizers located within the maze. During this time, the ghosts turn blue, and Ms. Pac-Man can eat them for bonus points. The Energizer power only lasts for a limited amount of time, as the ghost's eyes float back to their center box, and regenerate to chase after Ms. Pac-Man again. Survive a few rounds of gameplay, and the player will be treated to humorous intermissions showing the growing romantic relationship between Pac-Man and Ms. Pac-Man, leading all the way up to the arrival of "Junior".
Games that feels the closest overall
Games that feels like Ms. Pac-Man but with more imaginative fiction
Games that feels like Ms. Pac-Man but with less exploration of areas and secrets
Games that feels like Ms. Pac-Man but with more self-expression and customization
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Ms. Pac-Man: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Fantasy, Story, Violence, Thrill. Here, the score leans higher than usual among comparable games on Survival, Status. It leans lower than usual among comparable games on Creativity.
Last update: 02/09/2026