Quest of Dungeons similar games & best alternatives

Quest of Dungeons

2014

Should you play it?

Quest of Dungeons is a turn based dungeon crawler game featuring a good old 16-bit retro artistic look. By playing as either a Warrior, Wizard, Assassin or Shaman you have to traverse dungeons, defeat enemies and loot everything you can in order to survive.

What works

  • Simple and accessible roguelike gameplay
  • Randomly generated dungeons with replay value
  • Humorous and nostalgic tone
  • Multiple character classes with distinct playstyles
  • Affordable price point

Things to keep in mind

  • Lack of multiplayer or social features
  • Some class and difficulty imbalances
  • Limited depth and content for experienced roguelike players
  • Permadeath can frustrate some players
  • Short overall game length

What to play next

Top picks

Games that feels the closest overall

  • bit Dungeon II

  • UnderMine

  • Rogue Empire: Dungeon Crawler RPG

  • Runestone Keeper

  • Shattered Pixel Dungeon

  • HoloCure - Save the Fans!

Less competitive

Games that feels like Quest of Dungeons but with less competition against others

  • 恶魔迷宫 | Evil Maze

  • Crown Trick

  • The Enchanted Cave 2

  • Necroking

  • Sword of the Necromancer - Prologue

  • Dungeon Souls

More intense

Games that feels like Quest of Dungeons but with a more intense feel

  • Rogue's Tale

  • Rogue Fable III

  • In Celebration of Violence

  • Sword of the Stars: The Pit

  • Pixel Dungeon

  • NETHER DUNGEONS

Less status-driven

Games that feels like Quest of Dungeons but with less focus on status and recognition

  • Demon Lord: Just a Block

  • MYRIAD DEATH

  • I Am Legion: Stand Survivors

  • The Slormancer

  • Feed the Deep

  • Talented

Choose your own criteria ->

Similarity map

How to use the graph

Similarity map

Each dot is a game placed from its motivation profile relative to this page’s game. Direction shows which motivation differs most; distance along that axis shows how large the gap is.

  • Purple star: this page’s game at the centre — everything is relative to it.
  • Direction: each axis is a main motivational difference vs this game (e.g. more / less competitive).
  • Distance on an axis: how large that difference is (ring scales show +/− points).
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot to preview that game in the panel on the right; click to keep that comparison.
  • Scroll or double-click the chart to zoom.

How to read the map This is a polar difference map: direction = which motivation differs, and distance = how much (same units as the sidebar deltas).

Quest of Dungeons: Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Violence, Survival, Fellowship, Intimacy. Here, the score leans higher than usual among comparable games on Competition, Status. It leans lower than usual among comparable games on Leadership.

Last update: 04/08/2026