SWORN similar games & best alternatives

SWORN

Xbox Series X|S, PC (Microsoft Windows), PlayStation 5, Nintendo Switch • 2025

Should you play it?

SWORN is a 1-4 player co-op action rogue-like. Explore and reclaim a fallen Camelot from the reign of a corrupted Arthur and his Knights of the Round Table.

What works

  • Engaging co-op multiplayer
  • Varied characters, weapons, and spells
  • Addictive gameplay loop
  • Responsive and satisfying combat
  • Strong community and developer support

Things to keep in mind

  • Limited story and character development
  • Some balance and polish issues in early access
  • Occasional bugs and technical issues
  • Lack of matchmaking or quick play system
  • Visual clutter in multiplayer can hinder clarity

What to play next

Top picks

Games that feels the closest overall

  • Abyssus

  • Lost Castle 2

  • Absolum

  • Coridden

  • Shape of Dreams: Prologue

  • Shape of Dreams

More competitive

Games that feels like SWORN but with more competition against others

  • Full Mojo Rampage

  • Path of Exile 2

  • Vellum

  • Ember Knights

  • Skeletal Avenger

  • CyberCorp

More leadership-focused

Games that feels like SWORN but with more leadership over others

  • Gatewalkers (Alpha)

  • Dungeon Defenders

  • Divinity: Original Sin - Enhanced Edition

  • Demeo

  • Demeo x Dungeons & Dragons: Battlemarked

  • Frosthaven

Less social

Games that feels like SWORN but with less teamwork and cooperation

  • Hades II

  • Hades

  • Jotunnslayer: Hordes of Hel

  • Cinderia

  • Netherworld Covenant

  • Crashlands 2

Less intimate

Games that feels like SWORN but with less focus on close relationships

  • Warhammer 40,000: Inquisitor - Prophecy

  • The Ascent

  • Last Epoch

  • DYSPLACED

  • Warhammer 40,000: Inquisitor - Martyr

  • Forge Quest

Choose your own criteria ->

Similarity map

How to use the graph

Similarity map

Each dot is a game placed from its motivation profile relative to this page’s game. Direction shows which motivation differs most; distance along that axis shows how large the gap is.

  • Purple star: this page’s game at the centre — everything is relative to it.
  • Direction: each axis is a main motivational difference vs this game (e.g. more / less competitive).
  • Distance on an axis: how large that difference is (ring scales show +/− points).
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot to preview that game in the panel on the right; click to keep that comparison.
  • Scroll or double-click the chart to zoom.

How to read the map This is a polar difference map: direction = which motivation differs, and distance = how much (same units as the sidebar deltas).

SWORN: A very typical example of its motivational profile. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Violence, Cooperation. It leans lower than usual among comparable games on Leadership.

Last update: 04/08/2026