Tales of Maj'Eyal similar games & best alternatives

Tales of Maj'Eyal

Linux, PC (Microsoft Windows), Mac • 2016

Should you play it?

Tales of Maj’Eyal is a roguelike RPG, featuring tactical turn-based combat and advanced character building. Play as one of many unique races and classes in the lore-filled world of Eyal, exploring random dungeons, facing challenging battles, and developing characters with your own tailored mix of abilities and powers.

What works

  • Extensive class and race variety
  • Deep tactical combat
  • High replayability and progression
  • Rich lore and worldbuilding
  • Active development and mod support

Things to keep in mind

  • Steep learning curve
  • Retro graphics may deter some
  • Some difficulty spikes and randomness
  • Limited social and cooperative features
  • Can be time-consuming and demanding

What to play next

Top picks

Games that feels the closest overall

  • Nuclear Throne

  • Tangledeep

  • One Way Heroics

  • Rogue Empire: Dungeon Crawler RPG

  • Shiren the Wanderer: The Tower of Fortune and the Dice of Fate

  • In Celebration of Violence

More leadership-focused

Games that feels like Tales of Maj'Eyal but with more leadership over others

  • The Iron Oath

  • KeeperRL

  • Low Magic Age

  • Horizon's Gate

  • Voidspire Tactics

  • Kingsvein

More relaxing

Games that feels like Tales of Maj'Eyal but with a more relaxing feel

  • The Enchanted Cave 2

  • It Lurks Below

  • Chronicon

  • Shattered Pixel Dungeon

  • 9th Dawn III

  • Monster Sanctuary

Less status-driven

Games that feels like Tales of Maj'Eyal but with less focus on status and recognition

  • Sword of the Stars: The Pit

  • Stoneshard

  • The Doors of Trithius

  • Stoneshard: Prologue

  • Starward Rogue

  • Quasimorph

Choose your own criteria ->

Similarity map

How to use the graph

Similarity map

Each dot is a game placed from its motivation profile relative to this page’s game. Direction shows which motivation differs most; distance along that axis shows how large the gap is.

  • Purple star: this page’s game at the centre — everything is relative to it.
  • Direction: each axis is a main motivational difference vs this game (e.g. more / less competitive).
  • Distance on an axis: how large that difference is (ring scales show +/− points).
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot to preview that game in the panel on the right; click to keep that comparison.
  • Scroll or double-click the chart to zoom.

How to read the map This is a polar difference map: direction = which motivation differs, and distance = how much (same units as the sidebar deltas).

Tales of Maj'Eyal: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Violence, Survival, Fellowship, Intimacy. Here, the score leans higher than usual among comparable games on Status, Competition. It leans lower than usual among comparable games on Relaxation.

Last update: 04/08/2026