Tower of Guns similar games & best alternatives

Tower of Guns

PlayStation 3, PlayStation 4, Linux, PC (Microsoft Windows), Mac, Xbox One • 2014

Should you play it?

Tower of Guns is a fast paced first-person-shooter for the twitch gamer... with a few randomized elements to keep it fresh with each playthrough. It's a short burst "Lunch Break FPS"... not unlike Binding of Isaac mixed with Doom 2. Tower of Guns was made by a guy named Joe (with his brother Mike composing the music).

What works

  • Fast-paced, addictive gameplay
  • High replayability with randomized levels and secrets
  • Varied weapons, perks, and mods
  • Humorous and charming style
  • Tight controls and satisfying combat

Things to keep in mind

  • Limited enemy variety (mostly turrets and robots)
  • Some repetitiveness in rooms and visuals
  • Lack of multiplayer or cooperative modes
  • No in-game options menu during play
  • Can be frustratingly difficult for newcomers

What to play next

Top picks

Games that feels the closest overall

  • Valfaris

  • Dread Templar

  • Project Warlock II

  • The Knight Witch

  • Selaco

  • Beyond Citadel

More relaxing

Games that feels like Tower of Guns but with a more relaxing feel

  • Fida Puti Samurai

  • Metal Bringer

  • Captain Wayne - Vacation Desperation

  • Ziggurat 2

  • Project Warlock

  • Hands of Necromancy

More status-driven

Games that feels like Tower of Guns but with more focus on status and recognition

  • Sine Mora

  • REVOLVER360 RE:ACTOR

  • HELLBREAK

  • Immortal Redneck

  • POSTAL: Brain Damaged

  • Ziggurat

Less expressive

Games that feels like Tower of Guns but with less self-expression and customization

  • Viscerafest

  • INCISION

  • DUSK

  • ARMORED HEAD

  • Warhammer 40,000: Boltgun

  • ELDERBORN

Choose your own criteria ->

Similarity map

How to use the graph

Similarity map

Each dot is a game placed from its motivation profile relative to this page’s game. Direction shows which motivation differs most; distance along that axis shows how large the gap is.

  • Purple star: this page’s game at the centre — everything is relative to it.
  • Direction: each axis is a main motivational difference vs this game (e.g. more / less competitive).
  • Distance on an axis: how large that difference is (ring scales show +/− points).
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot to preview that game in the panel on the right; click to keep that comparison.
  • Scroll or double-click the chart to zoom.

How to read the map This is a polar difference map: direction = which motivation differs, and distance = how much (same units as the sidebar deltas).

Tower of Guns: A very typical example of its motivational profile. Motivations that often define this kind of title include Violence, Survival, Fellowship, Intimacy. Here, the score leans higher than usual among comparable games on Violence. It leans lower than usual among comparable games on Relaxation, Leadership.

Last update: 03/08/2026