White Day: A Labyrinth Named School similar games & best alternatives

White Day: A Labyrinth Named School

2017

Should you play it?

Notorious cult-classic Korean horror. Sneak into school at midnight to return your sweetheart's diary and get caught in a terrifying game of cat and mouse. Explore haunted hallways, solve classic survival horror puzzles and escape the clutches of a killer Janitor who is out for your blood.

What works

  • Strong horror atmosphere and sound design
  • Multiple endings and high replayability
  • Interesting puzzles and lore
  • Engaging story with character interactions
  • Good graphics and animations for a remake

Things to keep in mind

  • Annoying and sometimes unfair janitor ai
  • Some obscure puzzles requiring external help
  • Limited save system and grind for 100% completion
  • Poor russian localization
  • Repetitive stealth and backtracking

What to play next

Top picks

Games that feels the closest overall

  • 迷离诡夜 blurred weird night

  • SIGNALIS

  • Love Love School Days

  • DreadOut 2

  • The Coma 3: Bloodlines

  • Studio System : Guardian Angel

Less intimate

Games that feels like White Day: A Labyrinth Named School but with less focus on close relationships

  • House

  • Evil Nun: The Broken Mask

  • Total Chaos

  • INSIDE

  • RATUZ

  • Neverending Nightmares

Less expressive

Games that feels like White Day: A Labyrinth Named School but with less self-expression and customization

  • Before The Night

  • Remothered: Tormented Fathers

  • The Story of Henry Bishop

  • Potato Thriller

  • Don't Be Afraid

  • HELLSEED: All Chapters

Choose your own criteria ->

Similarity map

How to use the graph

Similarity map

Each dot is a game placed from its motivation profile relative to this page’s game. Direction shows which motivation differs most; distance along that axis shows how large the gap is.

  • Purple star: this page’s game at the centre — everything is relative to it.
  • Direction: each axis is a main motivational difference vs this game (e.g. more / less competitive).
  • Distance on an axis: how large that difference is (ring scales show +/− points).
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot to preview that game in the panel on the right; click to keep that comparison.
  • Scroll or double-click the chart to zoom.

How to read the map This is a polar difference map: direction = which motivation differs, and distance = how much (same units as the sidebar deltas).

White Day: A Labyrinth Named School: Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Violence, Survival, Fellowship, Intimacy. Here, the score leans higher than usual among comparable games on Intimacy. It leans lower than usual among comparable games on Relaxation, Leadership.

Last update: 03/08/2026