Find your kind of game
Autonomy
Being in control of actions and decisions (e.g. freedom to play how you want)
Explore another motivation
Autonomy + Strategy
A strong dose of autonomy and strategy in the same game.
Explore play styles & combinations ↓+5 Autonomy affinity
Review scores are shown out of 100
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+4.0
Meridian 59
Players have freedom to build characters with open skill/spell systems and choose their own play style without fixed…
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+4.0
Protolife
Players control a builder unit directly, placing blocks one by one to create towers, allowing high personal freedom and…
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+4.0
Roots of Yggdrasil
Players have freedom to choose cards, buildings, strategies, and character/scion combinations, allowing for diverse…
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+4.0
Stuck In Time
Players plan and program their own loops and routes, deciding their own strategies and optimizations.
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+4.0
The King of Fighters 2002
Players freely choose their team of three fighters and decide fighting order and strategies, allowing personal control…
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+4.0
The Legend of Bum-Bo
Players choose characters with unique spells and playstyles, and make strategic decisions on tile matches and spell…
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+4.0
The Purge Dilemma
Players have freedom to make strategic decisions, bluff, vote, and manipulate others; gameplay centers on player-driven…
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+4.0
Executive Assault 2
Players have high control over their actions, switching between RTS and FPS modes, commanding units directly or…
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+4.0
Morimens
Players have freedom to choose characters, team compositions, and card modifications during runs, allowing personal…
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+4.0
Rise of Legions
Players build their own decks by choosing cards and colors, and decide their own strategies and unit placements…
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+4.0
Fantasy Wars
Players have control over unit positioning, upgrades, and tactical decisions in turn-based combat, allowing freedom in…
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+4.0
HEART of CROWN Online
Players have freedom to build and modify their decks, choose which princess to support, and decide strategic timing for…
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+4.0
Raiders of the North Sea
Players have freedom to choose worker placements, crew composition, and raid targets, allowing strategic…
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+4.0
Rogue Empire: Dungeon Crawler RPG
Players have freedom to choose races, classes, and build characters with randomized skill cards, allowing personal…
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+4.0
Rogue Hex
Players have freedom to choose techs, build decks, and adapt strategies each run with no fixed paths.
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+4.0
Six Days in Fallujah
Players must make tactical decisions and coordinate with teammates; gameplay is not scripted or on rails.
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+4.0
SUPER ROBOT WARS Y
Players can freely choose missions in a nonlinear mission system and select supporters to customize effects for their…
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+4.0
Terra Invicta
Players have high control over strategic decisions, faction management, ship design, and geopolitical influence…
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+4.0
Unexplored
Players have freedom to explore, choose paths, solve puzzles, and decide combat strategies with many viable options.
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+4.0
Warstone TD
Players can choose different skill trees, upgrade paths, and strategies; also can respec and adapt builds
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+4.0
Zero Hour
Players have freedom in weapon choice, tactics, and planning; no meta loadouts and multiple approaches to missions.
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+4.0
Arsenal of Democracy: A Hearts of Iron Game
Players have extensive control over political, economic, military decisions and can create alternate histories.
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+4.0
Card Quest
Players choose classes, equipment, and paths freely, allowing personal control over playstyle and strategy.
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+4.0
Dice Kingdoms
Players make strategic decisions on building placement, resource management, and attack targets, reflecting high…
Same motivation, different experiences
Your way to play
Explore different sides of autonomy, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.
