Find your kind of game
Continuation
Desire to keep playing the same game
Explore another motivation
Focused on continuation
Games where continuation stands out from the other motivations.
Explore play styles & combinations ↓+5 Continuation affinity
Review scores are shown out of 100
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+4.0
Star Ruler 2
High replayability due to varied races, galaxy sizes, modding, and evolving strategies encourages long-term engagement.
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+4.0
Street Fighter™ 6
Many players report long playtimes, habitual engagement with online and single player modes, and ongoing content…
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+4.0
Sunken Engine
Players report engaging gameplay loops and desire to keep playing despite early access state.
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+4.0
Teamfight Tactics
Players often engage in long sessions and habitual play, motivated by learning, improving, and climbing ranks.
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+4.0
The Age of Decadence
High replayability and multiple playthroughs encouraged to explore different storylines and character builds.
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+4.0
The Backrooms: Survival
Procedural generation, permadeath, and weekly updates encourage repeated play and long-term engagement.
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+4.0
Tom Clancy's Rainbow Six Siege
Long playtimes reported, habitual play, and high player investment indicate strong desire to keep playing.
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+4.0
TT Isle of Man: Ride on the Edge 2
Players report long races, addictive gameplay, and habitual play despite difficulty and frustration.
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+4.0
Underspace
Players report long sessions and deep engagement with exploration and story, indicating strong retention.
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+4.0
Vagrant Story
Players are motivated to continue due to deep systems, replay value, and uncovering secrets, despite the game's…
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+4.0
Vector 36
Players report long play sessions, habitual tinkering and racing, and strong attachment to progression and mastery.
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+4.0
Warstone TD
Long campaign, many missions, achievements, and progression systems encourage habitual play and replay
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+4.0
Assassin's Creed Black Flag Resynced
Many reviews mention long play sessions, immersion, and desire to continue playing due to engaging content and…
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+4.0
Backrooms Society
Players report habitual play, replayability through contracts and procedural levels, and long sessions with friends…
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+4.0
Berserk B.I.T.S
Players invest many hours, with habitual play and ongoing engagement encouraged by progression and updates.
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+4.0
BLACKTAIL
Players report long playtimes, replayability with morality paths, and engagement with exploration and side quests.
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+4.0
Blood Bowl: Chaos Edition (Classic)
Players report long play sessions, habitual league participation, and strong attachment to teams.
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+4.0
BRAVELY DEFAULT II
Long playtime (60-100+ hours), with grinding and post-game content encouraging extended engagement.
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+4.0
Brickadia
Players report long sessions, addiction to building, and habitual play with hundreds to thousands of hours logged.
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+4.0
Combat Mission Shock Force 2
Players report long sessions, deep campaigns, and extensive replayability with user-made content encouraging habitual…
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+4.0
Dawncaster | The RPG Cardventure
Players report long sessions, deep engagement, and habitual play with many hours invested and strong attachment.
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+4.0
Death's Gambit: Afterlife
Players report long playtimes, multiple playthroughs, and high replay value with NG+ and multiple endings.
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+4.0
Drakensang: The River of Time
Many reviews mention long playtimes, replay value, and players continuing after main story to explore side quests and…
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+4.0
Eco
Long real-time sessions and habitual play encouraged by slow progression and multiplayer dependency
Same motivation, different experiences
Your way to play
Explore different sides of continuation, grouped by what players enjoy.
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A little more you
Mix in another motivation, or find an experience with less of something else.
