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Continuation
Desire to keep playing the same game
Explore another motivation
+5 Continuation affinity
Review scores are shown out of 100
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+4.0
Forsaken Frontiers
Players report addictive gameplay loops and long play sessions, with repeated runs and progression.
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+4.0
MEGATON MUSASHI W: WIRED
Hundreds of hours of content, extensive grinding, side missions, and replayability encourage long-term engagement.
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+4.0
Potato Thriller
Many reviews mention strong attachment, repeated playthroughs, and desire to keep playing despite frustrations.
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+4.0
Runers
High replayability with hundreds of spells to discover and multiple classes; players report addictive 'just one more…
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+4.0
Shera and the Three Treasures
Long playtime (12-20+ hours), replay value with NG+ and different routes encourages extended engagement.
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+4.0
SHUTEN ORDER
Players engage in a long, multi-route experience with a strong desire to complete all routes and the final chapter.
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+4.0
Star Explorers
Players report long play sessions, repeated exploration, and habitual return to the game despite some frustrations.
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+4.0
Supply Chain Idle
Many players report long playtimes, habitual engagement, and ongoing optimization over days or months.
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+4.0
UBERMOSH Vol.7
Short 90-second sessions with addictive gameplay and progression system motivate repeated play and long-term engagement.
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+4.0
Fantasy of Expedition
Players report addictive 'one more battle' feeling and long campaign sessions encouraging extended play.
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+4.0
Void Destroyer 2
Players report long play sessions, addiction to progression, and habitual engagement with the game.
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+4.0
BREAK ARTS III
Many players report long playtimes, habitual tinkering with mech builds, and repeated engagement with score attack and…
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+4.0
Anno 1602 History Edition
Highly addictive with long play sessions and replayability through scenarios and sandbox modes.
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+4.0
Apocalypse Express
Players report long sessions, addictive gameplay loop, and habitual play with meta progression encouraging repeated…
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+4.0
CORPSE FACTORY
Players report long play sessions and strong engagement with story and characters
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+4.0
Dust to the End
Players report long playtimes (50-100+ hours) and habitual engagement with the game systems.
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+4.0
Few Nights More: Genesis
Many reviews mention addictive roguelike gameplay encouraging repeated runs and metaprogression to improve over time.
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+4.0
Football Simulator
Players report long play sessions and habitual engagement despite bugs, showing strong attachment.
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+4.0
Himegashima Island
Players report being drawn into the game for long sessions, with 20+ hours of gameplay and habitual engagement with…
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+4.0
Horace
Players report long playtimes, emotional attachment, and desire to complete story and collectables; some frustration…
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+4.0
How To Date A Magical Girl!
Long playtime (10-15 hours), with players investing time to explore multiple routes and endings, indicating habitual…
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+4.0
I am an Air Traffic Controller 4
Many players report long play sessions and habitual engagement, especially with custom schedules and DLC content.
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+4.0
Indiana Jones® and the Infernal Machine™
Many players report long playtimes, nostalgia-driven repeated playthroughs, and strong attachment to the game.
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+4.0
Little Sim World
Many players report long sessions, addiction, and habitual play with strong attachment to the game.
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