Find your kind of game
Continuation
Desire to keep playing the same game
Explore another motivation
Continuation + Experimenting
A strong dose of continuation and experimenting in the same game.
Explore play styles & combinations ↓+5 Continuation affinity
Review scores are shown out of 100
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+4.0
Monaco: What's Yours Is Mine
High replay value with multiple characters, community-made maps, and modes like zombie mode encourage long-term…
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+4.0
Need for Speed: Underground 2
Long career mode with over 200 races, progression systems, and deep customization encourage extended play sessions.
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+4.0
ShantyTown
Players report long play sessions, replayability, and habitual engagement with both story and creative modes.
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+4.0
Shotgun King: The Final Checkmate
Players report addictive gameplay with many runs, achievements, and replayability encouraging long-term engagement.
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+4.0
Space Pirates and Zombies
Players report long playtimes, high replayability, and addictive progression encouraging extended sessions.
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+4.0
The Long Drive
Many players report long play sessions and habitual engagement due to addictive open-ended gameplay.
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+4.0
Trine 4: The Nightmare Prince
Players report long play sessions, replayability through collectibles and co-op, and habitual engagement with the game…
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+4.0
Turbo Dismount® 2
Many players report long sessions and nostalgia-driven repeated play, indicating strong attachment and habitual…
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+4.0
Turnip Boy Robs a Bank
Players engage in repeated runs and grinding to unlock weapons and complete quests, showing habitual play and…
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+4.0
Tom Clancy's Rainbow Six
Long-term engagement supported by frequent updates, operator unlocks, and evolving meta; players invest many hours.
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+4.0
Commandos: Behind Enemy Lines
Many players report long play sessions, replaying missions, and strong attachment due to nostalgia and challenge.
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+4.0
Curious Expedition
High replayability with procedural generation and multiple characters encourages habitual play
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+4.0
Factory Town
Many players report long playtimes and habitual return to the game, enjoying repeated campaigns and sandbox play.
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+4.0
Go-Go Town!
Many players report long sessions, addiction, and habitual play with repeated town redesign and progression.
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+4.0
GUILTY GEAR -STRIVE-
Many players report habitual, long-term engagement and repeated returns to the game despite frustration.
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+4.0
Parkasaurus
Many players report long play sessions, addiction, and habitual return to build and expand parks.
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+4.0
Pyroworks
Many players report long playtimes and habitual engagement, with some having hundreds of hours and returning frequently.
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+4.0
Sakuna: Of Rice and Ruin
Players report long play sessions, addictive gameplay loop, and desire to continue farming and exploring.
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+4.0
Salt and Sanctuary
Players report long playtimes, multiple playthroughs, and high replay value with new builds and NG+ modes.
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+4.0
Skullgirls 2nd Encore
Players report long play sessions, high replay value, and addictive gameplay with ongoing updates and DLC.
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+4.0
SYNTHETIK: Arena
Players report addictive gameplay loops, frequent replayability, and desire to keep playing despite difficulty.
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+4.0
Wargame: Red Dragon
Players invest hundreds to thousands of hours, showing strong attachment and habitual play.
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+4.0
BROK the InvestiGator - Prologue
Players report long play sessions (3-5 hours for the prologue), high replay value due to branching paths and…
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+4.0
Contract Rush DX
Players report habitual play, multiple playthroughs, and strong attachment to characters and story.
Same motivation, different experiences
Your way to play
Explore different sides of continuation, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.
