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Continuation
Desire to keep playing the same game
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Recent releases
Newer releases, in the order selected for this motivation.
Explore play styles & combinations ↓+5 Continuation affinity
Review scores are shown out of 100
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+4.0
Dungeon Tycoon: Prologue
Players express desire to keep playing beyond the 14-day demo limit, indicating strong engagement and habitual play.
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+4.0
Ogu and the Secret Forest
Many players report long playtimes and habitual engagement with collecting, exploring, and completing side quests.
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+4.0
Sunset Motel: Prologue
Players report long sessions and strong attachment, eager to continue playing and awaiting full release.
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+4.0
No Creeps Were Harmed TD
Players report long play sessions, replayability through endless mode and artifact progression, and habitual engagement.
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+4.0
Commando Collection
High replay value with short levels, score chasing, and incremental improvement encourages habitual play.
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+4.0
Frontier Hunter: Erza’s Wheel of Fortune
Players report long playtimes (20-40+ hours), extensive exploration, and engagement with crafting and character builds…
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+4.0
Director Simulator
Multiple endings and branching paths encourage replayability and extended engagement with the game.
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+4.0
Artifact Seeker: Resurrection
Strong meta-progression and unlock systems encourage repeated play and long sessions, though some find grind and…
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+5.0
7 Days to Die
Many reviews mention long playtimes, addiction, and habitual return to the game over years.
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+4.0
EARTH DEFENSE FORCE 6
Large volume of missions, multiple difficulties, and weapon/armor progression encourage long play sessions and habitual…
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+4.0
Total War: PHARAOH DYNASTIES
Players report long sessions, high replayability, and habitual engagement with the game.
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+4.0
Hollow Survivors: Prologue
Players are motivated to keep playing due to meta-progression and build experimentation, encouraging repeated runs.
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+4.0
Let's Minesweeper
Large maps and multiplayer mode encourage long, habitual play sessions; some players report high engagement and…
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+4.0
CONSCRIPT: Director’s Cut
Players report long playtimes, multiple playthroughs, and strong attachment to the game despite some tedious…
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+4.0
F1® Manager 2024
Many players report long play sessions and habitual engagement, with deep career modes and replayability through…
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+4.0
Forgotten Mines
Strong desire to keep playing due to roguelite progression, unlocks, and replayability despite difficulty and…
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+4.0
Afterplace
Players report long play sessions, multiple endings, and repeated playthroughs motivated by curiosity and discovery.
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+4.0
Artisan TD
Many players report long play sessions and high engagement, with desire to perfect levels and replay for achievements.
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+4.0
Shawarma Legend
Many reviews mention addictive gameplay and long play sessions, with players wanting to keep playing and improve.
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+4.0
Escape from Ever After: Onboarding
Players report long play sessions, backtracking for secrets, and high engagement with the demo, indicating strong…
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+4.0
Fish
Several reviews mention long play sessions and habitual clicking, sometimes to obsessive extremes.
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+4.0
Cat
Many players report habitual, long-term engagement due to idle mechanics and achievement grinding.
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+4.0
Dungeons of Hinterberg
Many players report long playtimes, replayability, and desire to continue playing; some mention habitual engagement and…
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+4.0
Norland
Players report long sessions, addiction, and repeated playthroughs despite difficulty and setbacks.
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