Find your kind of game
Continuation
Desire to keep playing the same game
Explore another motivation
Continuation + Progression
A strong dose of continuation and progression in the same game.
Explore play styles & combinations ↓+5 Continuation affinity
Review scores are shown out of 100
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+4.0
Car Mechanic Simulator
Players report addictive core loop and long play sessions, with progression and garage expansion encouraging habitual…
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+4.0
Desktop Raid
Many players report long playtimes and habitual engagement due to progression and idle mechanics.
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+4.0
Dimensionals
Players report long play sessions, habitual engagement, and strong attachment to characters and story.
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+4.0
Final Factory
Many players report long play sessions and habitual engagement, with 50-100+ hours common.
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+4.0
Forgotten Mines
Strong desire to keep playing due to roguelite progression, unlocks, and replayability despite difficulty and…
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+4.0
Fracture Field
Long playtimes with layered prestige systems encourage habitual and extended play sessions.
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+4.0
Idle Clans
Long playtimes reported, habitual engagement with idle and active components, and multiple accounts encourage extended…
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+4.0
Moadra
Many players report long play sessions, strong engagement with exploration and upgrades, and desire to replay or…
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+4.0
Port Royale 3
Many players report long play sessions and habitual engagement due to trading, city building, and fleet management.
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+4.0
Renfield: Bring Your Own Blood
Many reviews mention addictive gameplay and long play sessions, with players repeatedly returning to improve and unlock…
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+4.0
Rise of Piracy
Many reviews mention long play sessions, addictive gameplay loops, and hundreds of hours of potential engagement.
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+4.0
Seraph
High replayability with progression systems, daily/weekly challenges, and rebirth mechanic encourage habitual and…
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+4.0
SpellForce 2 - Anniversary Edition
Players report hundreds of hours, multiple playthroughs, and habitual return to the game.
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+4.0
TDS - Tower Defense Strategy
High replayability with many maps, characters, and unlockables encouraging long sessions and habitual play.
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+4.0
The Legend of Heroes: Kai no Kiseki -Farewell, O Zemuria-
Long playtime (70+ hours), extensive side content, and multiple routes encourage habitual and extended play sessions.
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+4.0
Battlezone Gold Edition
Campaigns are long and replayable with randomized maps and missions; players invest hours and return repeatedly.
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+4.0
Cardfight!! Vanguard Dear Days
Players report long play sessions and habitual engagement, with grinding for cards and deck building.
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+4.0
Tap Tap Infinity
Many players report long playtimes, habitual play, and grinding for achievements and progression.
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+4.0
Fallen Enchantress: Legendary Heroes
Many players report long play sessions and high replayability due to customization and varied quests.
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+4.0
Idle Iktah
Many players report long-term engagement with habitual play and returning frequently over weeks or months.
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+4.0
Warspear Online
Many players report long-term engagement, habitual play, and addiction despite grind and pay-to-win frustrations.
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+4.0
Eiyuden Chronicle: Hundred Heroes
Long playtime, many side quests, mini-games, and character recruitment encourage extended engagement.
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+4.0
Legendary Tales
Many players report long playtimes, habitual play, and desire to keep progressing and exploring.
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+4.0
Warlords Under Siege
Players report addictive gameplay loops with repeated runs, grinding for upgrades and cards to improve performance.
Same motivation, different experiences
Your way to play
Explore different sides of continuation, grouped by what players enjoy.
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A little more you
Mix in another motivation, or find an experience with less of something else.
