Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
+5 Experimenting affinity
Review scores are shown out of 100
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+5.0
Code: Terraform
The game encourages trying new coding approaches, testing solutions, and iterating on complex automation systems.
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+5.0
Mushroom 11
Players must experiment with the novel mechanic of erasing and regrowing to progress and solve puzzles.
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+5.0
Buriedbornes2 - Dungeon RPG -
Strong emphasis on trying new builds, rerolling skills and gear, exploring different unions and strategies.
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+5.0
Cardpocalypse
Game encourages experimentation with deck building, sticker placement, and rule changes, rewarding creative and novel…
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+5.0
Deity Empires
Players experiment with myriad strategies, game settings, and mods to tailor their experience.
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+5.0
Echoes of Mystralia
Experimentation with spell modifiers and builds is central and encouraged throughout gameplay.
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+5.0
Siralim
Strong emphasis on trying new monster combinations, artifact builds, and strategies to optimize team synergy.
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+5.0
Slot & Dungeons
Strong encouragement to try new builds, character approaches, and symbol synergies to optimize runs.
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+5.0
Refactor
Game rewards experimentation with tower combinations, path layouts, and strategies.
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+5.0
Settlemoon
Core gameplay involves trial and error, discovering mechanics and figuring out systems through experimentation.
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+5.0
Screw Drivers
Strong emphasis on trying new builds, testing gear ratios, and exploring vehicle mechanics.
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+5.0
The RPG Engine
Encourages trying new builds, exploring asset combinations, and testing custom animations and map designs.
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+5.0
Black Screen
The experience encourages exploration of new conceptual territory and challenges traditional game expectations.
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+5.0
Tap Dungeon
Strong emphasis on trying new skill combinations, builds, and adapting to random elements.
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+5.0
The Floor is Jelly
Players constantly explore new mechanics and puzzle solutions as the game evolves.
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+5.0
DreamEcho
Strong emphasis on trying new builds, synergies, and skill combos with a roguelike element encouraging experimentation.
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+5.0
Return to Mysterious Island
Encourages trying different item combinations and puzzle solutions, rewarding experimentation.
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+5.0
Star Ruler
Encourages trying new ship designs, strategies, and game setups with open-ended mechanics and modding.
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+5.0
Perimeter
The game rewards experimentation with unit morphing, terrain shaping, and energy management to find effective tactics.
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+5.0
Sipho
Game rewards experimentation with parts, builds, and strategies; players try new combinations and tactics frequently.
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+5.0
AI Roguelite
Strong emphasis on exploring new storylines, testing AI limits, and experimenting with different AI models and settings.
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+5.0
Bounty: Drag Racing
Heavy focus on trying new tuning setups and experimenting with car parameters to improve performance.
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+5.0
Labyrinth of Touhou Tri -The Dreaming Girls & The Mysterious Orbs-
Players experiment with many characters, builds, and strategies; the game encourages trying new combinations and…
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+5.0
Moonsigil Atlas
The game encourages trying new builds, card synergies, and spatial strategies to optimize play.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
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A little more you
Mix in another motivation, or find an experience with less of something else.