Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Focused on experimenting
Games where experimenting stands out from the other motivations.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Gemini: Heroes Reborn
Game encourages trying different approaches with powers and time travel to overcome challenges.
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+4.0
GOD EATER 3
The game encourages trying new weapons, combos, and strategies, with many mechanics to explore and optimize.
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+4.0
Hand of Fate: Hordes
Encourages trying different heroes, builds, and deck configurations; players explore synergies and strategies.
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+4.0
Legioncraft
Strong emphasis on trying different unit combinations, rune spreads, and strategies to optimize legion builds.
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+4.0
Magical Delicacy
Encourages trying new recipes, exploring mechanics, and discovering new areas.
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+4.0
Not The Robots
Players try different strategies, items, and adapt to random level layouts.
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+4.0
Shadow Legend VR
Players try various weapons, puzzles, and environmental interactions; game encourages exploration of mechanics.
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+4.0
Snakecremental
Players try different upgrade combinations and strategies to overcome challenges and optimize runs.
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+4.0
Animal Super Squad
The level editor and variety of vehicles encourage experimentation with game mechanics and creative problem solving.
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+4.0
Axiom Verge 2
Game rewards trying new abilities, exploring different routes, and using hacking creatively.
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+4.0
Bloody Good Time
Players explore different weapons, traps, and tactics to find effective or humorous kill methods.
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+4.0
Cards, the Universe and Everything
The game encourages trying new deck combinations and strategies due to vast card variety and weekly rule changes.
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+4.0
Die For The Lich
Encourages trying new dice combinations, weapons, and strategies; players enjoy tinkering and theorycrafting.
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+4.0
Drive Beyond Horizons
Players try various car builds, parts, and driving strategies, exploring mechanics and game limits.
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+4.0
Fate of the World
Trial and error is a core gameplay element, encouraging players to test policies and learn from outcomes.
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+4.0
FOS
Game encourages trying many different ways to die and exploring multiple endings and mechanics.
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+4.0
Grim Clicker
Game encourages trying new builds, skill combinations, and strategies to optimize progression.
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+4.0
KARDS - The WW2 Card Game
Players experiment with different decks, combos, and strategies; meta shifts encourage trying new tactics.
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+4.0
Moon Hunters
Randomized maps, multiple characters, and branching storylines encourage exploration and experimentation.
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+4.0
Once Upon a Galaxy
Game encourages trying new captains, combos, and strategies with frequent updates and evolving meta.
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+4.0
Party Hard 2
Game encourages trying new tactics, exploring item combinations, and discovering hidden objectives.
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+4.0
Path Of Wuxia
Encouraged to try different martial arts, builds, and relationship paths across multiple playthroughs.
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+4.0
Playcraft
Players frequently try new building techniques, test game mechanics, and explore the limits of the editor.
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+4.0
Red Solstice 2: Survivors
Players try different builds, weapons, and strategies; game encourages experimentation with skills and loadouts.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.