Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Experimenting + Strategy
A strong dose of experimenting and strategy in the same game.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
-
+4.0
Elite Dangerous
Players explore new systems, test ship builds, and try various career paths, encouraged by the open-ended sandbox…
-
+4.0
Executive Assault
Players experiment with different unit builds, base layouts, and research strategies to find effective tactics.
-
+4.0
Full Mojo Rampage
Encourages trying different character builds, skills, and item combinations; procedural levels and randomized loot…
-
+4.0
Gunlocked
Game encourages trying different pilots, weapons, and synergies, with randomized upgrades promoting experimentation.
-
+4.0
IdleOn
The game encourages trying new mechanics, builds, and strategies with many systems to explore and optimize.
-
+4.0
Nioh: Complete Edition
Encourages trying different weapons, stances, skills, and builds; experimentation is rewarded and part of gameplay.
-
+4.0
Nodes Escape
Encourages trying new solutions and lateral thinking rather than routine puzzle solving.
-
+4.0
Nomad Survival
Encouraged by diverse builds, rerolls, heritage effects, and multiple difficulty modifiers, players frequently try new…
-
+4.0
PIT OF GOBLIN
Players explore mechanics, test items, and learn enemy behaviors actively.
-
+4.0
Signs of the Sojourner
Players experiment with deck compositions and travel routes to unlock new conversations and endings.
-
+4.0
Soulash 2
Players try different builds, explore mechanics, and experiment with crafting and character development.
-
+4.0
Tom Clancy’s Splinter Cell Blacklist
Game encourages trying different playstyles, gadgets, and approaches to missions, fostering experimentation.
-
+4.0
Blazing Beaks
Players try different artifact and weapon combinations, explore risk/reward mechanics, and experiment with strategies.
-
+4.0
Expeditions: Viking
Players experiment with different character builds, combat tactics, dialogue choices, and party compositions for…
-
+4.0
Final Fantasy III (3D Remake)
Job switching and class experimentation is a core mechanic encouraging trying new strategies.
-
+4.0
Epigraph
The game encourages trying different hypotheses and testing guesses without immediate feedback.
-
+4.0
Flick Shot Rogues
The game encourages trying new character builds, relic combinations, and strategies to find effective synergies.
-
+4.0
FORWARD: Escape the Fold - Ultimate Edition
Encourages trying different characters, abilities, and item combinations to discover new synergies and strategies.
-
+4.0
Hunter Roulette
High novelty with many items, character skills, and strategies to try and combine.
-
+4.0
IDLE_DIRECTIVE
Encourages trying new layouts, optimizing resource management, and exploring different automation and progression paths.
-
+4.0
Learning Factory
Players explore new factory designs, experiment with machine learning pricing models, and optimize production…
-
+4.0
Lost In Fantaland
Players experiment with different card combinations, classes, and tactical approaches on varied maps and encounters.
-
+4.0
Menace from the Deep
Players try different decks, card upgrade paths, and travel strategies to find effective builds.
-
+4.0
RetroSpace
Game rewards experimentation with gadgets, mutamods, and alternate routes.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.