Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Experimenting + Growth
A strong dose of experimenting and growth in the same game.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Death to Spies: Moment of Truth
Encourages trying different disguises, weapons, and tactics to solve missions.
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+4.0
Protolife
Game encourages trying new tower combinations, strategies, and includes modes for custom tower creation and procedural…
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+4.0
Roots of Yggdrasil
The game encourages trying new builds, experimenting with cards, artifacts, scions, and strategies to find optimal…
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+4.0
Shiro Enkai
Players experiment with different classes, weapons, stances, and gameplay modifiers; roguelike mode encourages trying…
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+4.0
STATIONflow
Players experiment with layouts, signage, and solutions to optimize passenger flow and solve new challenges.
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+4.0
The King of Fighters 2002
Encourages trying different characters, team compositions, and mastering new combos and MAX Mode tactics.
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+4.0
The Legend of Bum-Bo
High emphasis on trying new strategies, character abilities, and item synergies to succeed.
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+4.0
Zombie Party
Players experiment with weapon mods, character builds, and different game modes frequently.
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+4.0
GOD EATER 3
The game encourages trying new weapons, combos, and strategies, with many mechanics to explore and optimize.
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+4.0
Idle Spiral
Players try different upgrade paths, optimize formulas, and explore hidden mechanics and strategies.
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+4.0
Infectonator 3: Apocalypse
Players try different zombie combinations, strategies, and modifiers to overcome challenges.
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+4.0
MIO: Memories in Orbit
Players encouraged to explore, discover secrets, and try different builds and abilities.
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+4.0
Morimens
Encourages trying different factions, team builds, and card power-ups; players explore mechanics and experiment with…
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+4.0
Project Unknown
Players explore different characters, abilities, and ghost behaviors, experimenting with strategies and mechanics.
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+4.0
Rise of Legions
Players experiment with different deck combinations, strategies, and unit placements to find winning formulas.
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+4.0
The Last Stand: Aftermath
Procedural maps, randomized loot, and mutation choices encourage trying new strategies and builds.
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+4.0
Blueprint Tycoon
Players experiment with blueprint designs, supply routes, and scenario creation to optimize and explore game mechanics.
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+4.0
Fantasy Survivors
The game encourages trying new builds, weapons, and strategies to find synergies and optimize play.
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+4.0
Gatewalkers (Alpha)
Players try different weapons, skills, and crafting combinations; exploration of mechanics encouraged.
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+4.0
HEART of CROWN Online
Players try different princesses, deck builds, and strategies; game encourages exploration of mechanics and combos.
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+4.0
Leviaclaw
Players frequently try new builds, jobs, and strategies to overcome challenges and optimize performance.
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+4.0
Mr. Sun's Hatbox
The game encourages trying new hats, weapons, strategies, and base configurations with randomized elements and emergent…
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+4.0
PowerBeatsVR - VR Fitness
Players experiment with custom songs, difficulty settings, and workout styles.
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+4.0
Rogue Hex
Strong emphasis on trying new tech combos, deck builds, and strategies each run due to roguelike randomness.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.