Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Experimenting + Strategy
A strong dose of experimenting and strategy in the same game.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
The Bottom of the Well
Trial and error gameplay with multiple choices and character builds encourages players to experiment with different…
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+4.0
Dwarves: Glory, Death and Loot
Strong emphasis on trying different team compositions, gear builds, and strategies to optimize performance.
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+4.0
Idle Champions of the Forgotten Realms
Strong emphasis on trying new team compositions, strategies, and optimizing formations to overcome challenges.
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+4.0
Operation: Harsh Doorstop
Players explore mods, new mechanics, and different eras; game encourages trying new content and testing features.
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+4.0
Closure
Players experiment with light sources and puzzle solutions, encouraged by trial and error and multiple approaches.
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+4.0
NARAKA: BLADEPOINT
Players experiment with different weapons, combos, character skills, and strategies to gain advantage.
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+4.0
Orbital Bullet – The 360° Rogue-lite
Encourages trying new weapons, builds, and strategies each run, with randomized elements fostering experimentation.
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+4.0
Prime of Flames
Randomized skill choices, multiple factions, and build diversity promote trying new strategies and combinations.
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+4.0
Touhou Big Big Battle
Players experiment with many units, strategies, and deck builds; frequent updates add new content to try.
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+4.0
Asura: Vengeance Edition
Procedural skill trees and random loot promote trying new builds and strategies every run.
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+4.0
BLACKHOLE
Game encourages trying new strategies and mastering mechanics to overcome puzzles.
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+4.0
Deathstate: Abyssal Edition
Players try different characters, item combinations, and strategies to discover synergies and secrets.
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+4.0
GRIDROAD
Players try different road designs and traffic light timings to find optimal solutions.
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+4.0
Odd Realm
Players explore complex mechanics, experiment with different races, and try new colony strategies.
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+4.0
Tin Can
Encourages trying new approaches to system management and problem solving under pressure.
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+4.0
Gladiator Guild Manager
Players experiment with unit builds, item synergies, team compositions, and strategic approaches.
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+4.0
Oddsparks: An Automation Adventure
Encourages trying new layouts, tinkering with automation logic, and exploring different strategies.
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+4.0
Punch Club 2: Fast Forward
Players experiment with different fighting styles, skill combinations, and strategies to optimize their fighter.
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+4.0
Returnal™
Players try new weapons, tactics, and upgrades each run, exploring different combinations and adapting to procedural…
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+4.0
Ambition: A Minuet in Power
Multiple branching storylines, random events, and different romance options encourage exploration and experimentation.
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+4.0
Ancestors: The Humankind Odyssey
Core gameplay revolves around trial, error, and discovery of survival mechanics and evolutionary paths.
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+4.0
Death's Gambit: Afterlife
Game encourages trying different classes, builds, weapons, and exploring new areas with new abilities.
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+4.0
Debugging Hero
Encourages trying different builds and variable manipulations, though some find depth limited.
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+4.0
Of Life and Land
High emphasis on trial and error, learning mechanics, and testing different strategies and configurations.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.